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Competitive Gaming Hits the Mainstream

thegamebiz writes "Amped eSports has a recap of the 60 minutes segment profiling gaming icon Jonathan "Fatal1ty" Wendel, while also providing commentary on the effect it could have on the business as a whole. From the article: 'As millions of Americans sat with eyes affixed to their televisions during the second week of the NFL playoffs, a different type of sport was being birthed into the public spotlight merely a channel away ... It's time to wake up, America. eSports has hit the spotlight and with it comes the realization of a dream that has existed in the mind of every child since Fred Savage took his brother to California for a Nintendo tournament in The Wizard. Professional Gamer is now a valid career path.'"

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  1. It hits the WESTERN mainstream maybe, a little bit by GroeFaZ · · Score: 3, Informative

    Gaming is very big in S-Korea, and has been at least since Starcraft came out. There is a huge industry with idols, fans, groupies, big sponsors, big money, regular TV shows, heck, even their own TV channel. THAT's what I call Mainstream. No problem with TFA, but don't give the impression that the US went there first.

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    The grass is always greener on the other side of the light cone.