Disaffected Puts Gamers Into Real Life
The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'. The title puts you into the shoes of a Kinkos employee to discover why real-life minimum-wage employees are often so miserable. From the article: "It presents a very simplistic premise, and one which may offend both Kinkos and the employees themselves. As a casual game, it can't get as deep into the sociohistorical aspects that dog underpaid, under-trained and often under-age employees of US national corporations that Eric Schlosser's books Fast Food Nation or Reefer Madness expose, but it's an interesting scat on the seemingly pervasive branded advergames that have taken over."
If you really want to know why minimum-wage jobs suck, why not just get a real job at Kinko's (or McDonald's, or whatever) and get paid while learning? It's not like it's hard to get hired.
Rob
Since the article (which was little more than the summary) sucks at least as hard as the actual game, I went ahead and found an equally less revealing post by Ian Bogost who seems to be the programmer. Additionally I found an MTV review (no need to thank me; it was linked from the first article) which has the enlightening quote: "We're hoping this experience is a gateway drug to more sophisticated critique."
Although somehow I have difficulty imagining a serious discussion relating a video game to a gateway drug.
Oh, also you can download it for (amazingly enough) FREE, from here or here.
Now if you'll excuse me, I need to go bathe after being such a dirty karma whore.
https://www.eff.org/https-everywhere
Given that there has been a controversy over whether or not video games are art, especially on Slashdot, a game such as this (which seems to be trying to achieve the merits of art) would be worth mentioning here.