Hot Coffee Makes List of Dumbest Business Moments
Via Next Generation a list of 2005's Dumbest Business Moments, which rightly lists the Hot Coffee debacle as one of those ignoble icons. From the article: "In June a Dutch programmer releases software that lets players of Take-Two Interactive's Grand Theft Auto: San Andreas access sexually explicit content left in the game's source code by its developers. Already marked 'Mature' for 'blood and gore, intense violence, strong language, strong sexual content, and use of drugs,' the game gets rerated 'Adults Only,' causing Target and Wal-Mart to pull it from stores. Take-Two's quarterly revenues fall $40 million short of projections."
The Sims, World of Warcraft, and a thousand others who display at least partial/censored nudity which have third-party modifications which show full nudity of characters.
I find this surprising. I would have guessed that all of the publicity would have actually helped the game, and I wouldn't have been surprised if Take-Two let the Hot Coffee easter egg out on purpose. Usually bad publicity is good publicity (Public Enemy, 2 Live Crew).
Religion for nerds. Stuff that really matters
20. He's a perfect 10 -- a 1, plus 9 glasses of sparkling Lambrini!
Having barred alcohol marketing that associates drinking with sex, British regulators block an ad that shows women imbibing Lambrini sparkling wine while using a fishing pole to hook a hunky guy. The Advertising Standards Authority says the ad violates its guidelines because the guy "looks quite attractive and desirable to the girls." It would pass muster if only he were "overweight, middle-aged, balding, etc." The company then runs a version of the ad using a paunchy, chrome-domed model.
Yeah, cause showing a bunch of drunk women getting so horny that even a fat bald guy looks good doesn't violate any standards linking sex and alcohol, does it?
God invented whiskey so the Irish would not rule the world.
Sex is a perfectly normal thing. Everyone at least thinks about it at some point in their life. Killing? Not so normal.
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