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MMORPGs And Franchises

MMORPG.com has an interesting piece on major franchises and their relation to massive games. They take a look at the question of whether or not virtual worlds are appropriate venues for IPs. From the article: "It's precisely because of that 'famous world' that we run into trouble. The more famous it is, the higher the expectations that players put on it. This leads to the developers having less and less flexibility in the way that their world is built, the rules that they choose to use, and the content that makes the game interesting."

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  1. Re:Well, of course by cyber-vandal · · Score: 2, Funny

    Jeez no way should they make an MMORPG out of Wheel of Time; the books have enough grind as it is. Book 11 and still no end in sight.