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Massively Multiplayer Games Quickified

It's the last day of the first month of 2006, and already there are plenty of new things brewing on the Massive front. World of Warcraft's community is abuzz with news of the Raid content Jeff Kaplan mentioned over the weekend, and details on the 1.10 patch, which is to feature priest updates and weather cycles. City of Villains has big changes a-coming as well, with content for levels 40 to 50 going in, as well as new zones and a new mission type. The Mayhem missions sound like they're finally living up to the promise of 'being a villain'. The EQ2 server combines are the least of the changes occurring at SOE. Chris Kramer did an interview with GamerGod about some of the sweeping changes inc, touching on the free Planetside scheme and mentioning the Sony Station blog, which so far just has an intro from John Smedley. More romantically, FFXI is rolling out information on its Valentine's Day event. Valentione's day is the chocolate and hearts holiday as only Moogles could imagine it. It's fun to play for love, but also fun to play to crush. Guild War's world championships are taking place in about two weeks, with the first place purse weighing in at $50,000. Vanguard's own brand of hardcore lost a little bit of mystery this week with the release of a features list. Finally. Even though you can't win big bucks for playing them, Eve and Ultima Online continue to please their players with updates and releases. Eve's Creative Director spoke with OGaming about plans for outer space in 2006, and UO will see a new player tour and seasonal spring items. It's a good spring for Massive gaming. Update: 01/31 20:30 GMT by Z : I knew I would miss one. A reader wrote in to mention that Anarchy Online is gearing up for some great new stuff in the 16.2 patch, as well as in the upcoming expansion Lost Eden.

3 of 90 comments (clear)

  1. Eve Updates Do Not Please by aldheorte · · Score: 4, Informative

    "Eve and Ultima Online continue to please their players with updates and releases."

    This sounds like uninformed marketroid speak to me. CCP, creators of Eve, released a patch in late December, which was pretty disastrous. Many basic elements like buddy lists, some basic agent services, and other things were broken and some still remain broken. Furthermore, lag remains very bad in central areas, often to the point of not being playable or characters getting 'stuck'. It is true that CCP has announced an upgrade to better hardware in February, but so far that is a future promise, not current reality, and the lag problems have been going on for months.

    Most concerning is that significant gameplay problems continue to be ignored, making the player versus player experience very difficult (especially in the finding and pursuing) and exposing most non-expert characters to totally arbitrary destruction at blind gate ambushes (transitions between solar systems - you must 'jump' blindly through a gate and if there is a fleet on the other side in the next solar system, you just die unless a pro with properly designed ship), an issue that has never been satisfactorily dealt with. Also, there is a serious problem with the use of instant bookmarks, allowing people to jump directly to gates and avoid any fleet defending the gate, which feeds into this blind ambush problem as defenders must then go to the other side and hope for a blind ambush. The side effect of the need for bookmarks is that everyone wants to carry thousands of them for safe and shorter travel (travel times have soared with one of the patches), and this is apparently saturating servers and performance.

    Finally, a most pressing problem that has the player community in an uproar is the advent of ISK (the currency of Eve) farmers, some using bots, that are mining continuously in the safe areas and in NPC corporations not subject to player attack. Many of the ISK farmers are suspected of selling their ISK for real life currencies in violation of the EULA, and many are thought to operate from Asian 'sweatshop' outfits. These players are routinely reported to CCP, who apparently does little about them since the same players are seen doing the same thing week after week, nor does CCP seem to be taking the problem seriously. In fact, groups of vigilante players started taking it upon themselves to engage in 'suicide' attacks to destroy farming ships.

    CCP has furthermore somewhat legitamized the transfer of real life currency into ISK by allowing the sale of time cards, bought from CCP, for ISK. The buyer lengthens their subscription, the seller gets ISK. Since it is allowed by the EULA to sell characters for ISK, this means that anyone who wants to get a quick edge up in Eve can simply sell time cards, buy a well-trained character, and buy all the ships and equipment they want. Now, people have different opinions of whether this is a good thing or not, but it underscores the fact that CCP is exercising an inconsistent principle, on one hand claiming that ISK sales are not allowed on the principle of fairness of in-game competition, but on the other allowing out of game actions to affect in game rewards when there is a profit motive.

    Eve has its good points as well, but I cannot let that uninformed platitude fly. As for what's the worst problem of all, well, all of them, but buddy lists not working and not being fixed for over a month is pretty much up there as it was broken in the December patch and its dysfunction compromises the social fabric of the game (are your friends online or not?) and player versus player fighting (are your enemies on or not?).

  2. Also left of the Karazhan preview (WoW) by Anonymous Coward · · Score: 1, Informative

    http://www.worldofwarcraft.com/burningcrusade/town hall/karazhan.html

    Some information on a 70th level instance from the WoW expansion...

  3. FFXI is also gearing up for its April expantion by falcon5768 · · Score: 3, Informative

    Treasures of Aht Urhgan just got its worldwide April 18th release date along with the second of the new jobs being announced (Corsair, a pirate/gambler mix that uses a special gun to support and buff party members based on luck) along with the reveal that ToAU will have another "Jueno" like main city hub added that will also somehow involve enemy raids into the hub city.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."