Sony Takes Aim at Xbox Live
Joystiq and the site ComputerandVideoGames are reporting on the first real action in the next-gen war. Sony is apparently readying a strong online service that will meet or exceed the features of Xbox Live. With no firm PS3 launch date yet released, the 360 still has the advantage, but if Sony is rolling out an online matching and media service with their (reportedly) more powerful console things could look bad for Microsoft's new system. From the article: "This story, together with the recent survey Sony conducted, should remove any doubts about Sony's online ambitions. Is it possible that Sony could create a network the size and scale of Xbox Live in such a short time. It has cost Microsoft, the world's largest software company, billions and taken years just to lay the framework for the current Live service. Sony is know for their hyperbolic marketing: the PS2's Emotion Engine, the PSP as iPod-killer; it seems unlikely they could take the crown from Microsoft on their first try, but any attempt is a huge relief. It was beginning to look like Sony didn't think the Live service was a valuable addition to console gaming, or a serious competitor to their hegemony. "
Will the online service be free?
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It's interesting the juxtaposition of roles here. Sony was the incumbent of the console wars, leaving M$ in the position of proving itself. I think it is pretty safe to say that M$ has given Sony a run for its money, and now M$ is the incumbent to a firmly entrenched online gaming network.
To put succinctly, Sony has one shot to get it right--not to dethrone M$, but prove that its online gaming shows the potential to rival or better M$'s system.
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MS's system is sure gabbed about like it's a success, when it's not.
Xbox Live! has, roughly, 1 million subscribers. There's been a pretty steady state number of subscribers since people would run out of interesting games on Live!, leaving a drought before the next set of interesting titles. Deathmatch, Team Deathmatch, and Capture the Flag became boring after a while.
Compare this with Nintendo's DS service. They've already peaked over 1 million people in the space of a few months, beating out Microsoft's Xbox Live! service. Surprise, surprise, Microsoft has admitted that it's not working by offering the basic service for free (after all, if you want to pay for basic access, you're going to limit your customer base).
Nintendo was right to wait and figure out the logistics. Sony was stupid to wait too long, and set some bad precedents on their front. Nintendo has managed to turn a lot of people's biggest complaint into their biggest strength with the DS online service, and it's soon going to be linked to the Revolution service. That's a pretty good lead.
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