Sony Takes Aim at Xbox Live
Joystiq and the site ComputerandVideoGames are reporting on the first real action in the next-gen war. Sony is apparently readying a strong online service that will meet or exceed the features of Xbox Live. With no firm PS3 launch date yet released, the 360 still has the advantage, but if Sony is rolling out an online matching and media service with their (reportedly) more powerful console things could look bad for Microsoft's new system. From the article: "This story, together with the recent survey Sony conducted, should remove any doubts about Sony's online ambitions. Is it possible that Sony could create a network the size and scale of Xbox Live in such a short time. It has cost Microsoft, the world's largest software company, billions and taken years just to lay the framework for the current Live service. Sony is know for their hyperbolic marketing: the PS2's Emotion Engine, the PSP as iPod-killer; it seems unlikely they could take the crown from Microsoft on their first try, but any attempt is a huge relief. It was beginning to look like Sony didn't think the Live service was a valuable addition to console gaming, or a serious competitor to their hegemony. "
Playstation 3 with rootkit pre-installed!
Fascism is the greatest political ideology ever conceived. Sorry.
I'll believe it when I see it. Feature for feature and then some. Right. I have a bridge in NY and some beach front property in Arizona to sell you.
And the Emotion Engine is powering my workstation, Cell will dominate all electronics on the planet, the PSP will kick Nintendo out of the handheld market and beat the iPod in one fell swoop. Yada yada yada. Oh and something about incredible real-time CGI. When it all falls flat on it's face it's going to be whoever bought it's fault for not understanding the awe-inspiring vision that is exuded by the Sony corporation.
Put on your waders boys and girls, stand very still and brace yourself, the Sony people are talking and you wouldn't want to be killed by the bullshit.
The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
Will the online service be free?
Religion for nerds. Stuff that really matters
It's interesting the juxtaposition of roles here. Sony was the incumbent of the console wars, leaving M$ in the position of proving itself. I think it is pretty safe to say that M$ has given Sony a run for its money, and now M$ is the incumbent to a firmly entrenched online gaming network.
To put succinctly, Sony has one shot to get it right--not to dethrone M$, but prove that its online gaming shows the potential to rival or better M$'s system.
We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
Ok maybe I'm just jaded about having to pay for a console then pay MS for essentially just a NETWORK CONNECTION to other players, but why NOT make it free? (as in air) I know it would make my decision simple when it came to xbox 360 or PS3.
:| )
Actually when I heard you had to PAY to change the skins, I backed off completely. Where are the days when you paid for a product and just enjoyed it without a constantly being nibbled to death by Credit Card Ducks?
No sir, I will still to my "alternatives", as offline as they may appear to MS, Sony or Nintendo until one day one of these companies gets a clue stick and sets up their system to be more P2P in nature then B2B.
GIMME MY FREE MULTIPLAYER ONLINE! (not like the game, the console the internet connection cost me anything eh?
Yo Grark
Canadian Bred with American Buttering
In other news, DNF will be a PS3 launch title.
But I missed the most obvious thing.
Duh me.
When I finished reading how downloading games aren't just for pirates, and the use of Steam and MS Live for purchasing games, it became a "duh" moment as to why Sony wants their own online service:
Selling games. You can buy games off of Steam and Xbox Live for around $10 to $20 apiece, which brings us to a kind of "long tail" theory: not everybody wants to buy a game for $50, but there are probably plenty who will buy one for $15 or $10 if it's fun.
Sony can use that, and if they're making a good chunk of 25% off of each game sold, that's more revenue. Nintendo already stated they wanted to have independants on their online network, Microsoft has that now (see the success of "Geometry Wars" - and Sony sees those dollars.
I should have realized that first. I wasn't thinking greedy enough. I'm sorry.
52 Weeks, 52 Religions with John Hummel
It actually is big news because for the longest time, Sony left it to all the game developers to develop all of the online features. The argument was that game developers WANTED to have finer control on all the implementation details. That was fine for large companies, like EA and Square-Enix, but obviously not so easy for smaller companies. (They want to make games, not re-invent the wheel with yet-another-implementation of authentication, leaderboards, in-game messaging, etc.) It also sucked for users, who now had to remember multiple usernames/passwords for multiple games, versus the nice single-login system with Live (and presumably Nintendo's system).
I'm guessing the fact that Nintendo revealed they were working on something similar (and you can already see some of the progress with wireless DS functionality in Mario Kart DS), really pushed Sony to do a complete 180 and claim they're going to have Live features, "AND MORE!!!!".
Personally, I'm doubtful they can really pull it off that quickly, if they truly intend on releasing this year. I'm guessing they'll just have some basic functionality, maybe an interesting feature or two that no one has yet (which I'm sure will be hyped plenty), but then miss a lot of the other stuff that Live does have. That will be "version 2", due out in 2007. Even if Sony is able to pull off the implementation (and yes, they DO have some online experience, thanks to Everquest and Star Wars: Galaxies), it's still a lot to expect from 3rd party companies to suddenly comply with whatever online API that they hack together in the next few months.
That said, it would be nice to have some online feature parity across all the consoles. It just drives more competition and (hopefully) good innovation.
-- jchenx
The great thing about this new network from Sony, is that it can install rootkits for you. And not even on-demand, but non-demand! Isn't that great?
Except in Soviet Russia of course, there the rootkits install Sony's new network...
Firehed - Unfortunately, thanks to medical breakthroughs, common sense is not as common as it once was.
Why even in NORWAY they have this to say! Bill Gates och hans någotsånär stora företag Microsoft har som alla bör känna till släppt nu två konsoller på marknaden. Den första gick enligt Forbes back hela 4 miljarder dollar. Gates snackar om detta, och han berättar att Xbox'arna är en långtidsinvestering.
;-)
The language you're quoting would be swedish...
Generally, we norwegians do not write in swedish
I'm a dreamer, the world is my playpen. But hey, I'm a serious person, I can't dream all the time.
Abso-fuckin-lutely not. People are used to Sony's constant hype machine bullshit, and when you're already used to the stink it's pretty easy to tell reality from BS and this is utter BS.
The fact is, Sony's constant "we don't need a Live service to compete with MS" has been shown to be as last-gen-thinking as the PS2's graphics currently are. Sony NEEDS to compete on this front (XBox Live/Arcade is fantastic) and isn't currently in any position to do it...at least if they launch in '06. MS is already on iteration 2 of their service for god's sake.
Does (any Sony product) + (Rootkit Installed) = (Barrels of laughter at Slashdot)???
Never gets old does it? Boy, the laughs never stop here at Slashdot!
There's a reason for that. It's not the Live service itself; that's fine. It's not the technology; that's mature and stable. It's not the prerequisite ADSL; that's a sunken cost already. It's not even the subscription cost; that's so minor compared to the cost of hardware and ADSL and games that it barely registers on the credit card.
The problem with Live is the 2 million users... they're all asshats. Campers and twerps and abusers and nidjits and teasers and lamers but never a decent person worth playing a game with. It's all "ph0ck j00 l@mer i ph0cked j00r mom" and damn it to hell if I'm going to pay $29.95 per month to listen to that crap. The microphone headset was the stupidest thing Microsoft ever did; reading that abuse is bad enough but there's no way that I want to listen to some mouth-breathing 14 year old cursing in his pre-pubescent squeaky voice whenever I waste his talentless avatar.
Online games are ruined by the average gamer. No thanks. I'll play games with people I know, in the same room, so that the anonymity of Live can't tempt them into acting like an asshat.