Geometry Wars Reshapes The Past
Eurogamer has a piece looking at the sucess of Geometry Wars, despite its old-skool flavour. From the article: "Eyes around The Beehive widen and brows furrow in incredulity. I'm suddenly instructed to tell everyone at the table what I've just said to one half. I clear my throat. 'The worldwide high score for Geometry Wars is 12.8 million.' Nobody says anything. Everyone just thinks about it. 'Terrifying,' says someone, eventually. 'Mine's 2.1 million, which I originally thought was pretty good,' says Stephen Cakebread, creator of Geometry Wars: Retro Evolved and its predecessor, 'but I've since been put to shame by all the people who've scored five times that!' Well, six times, but we're not counting. It's too painful."
No offense, but this is news? Go ahead, mod me troll, but it will just prove my point even further that this site has lost a lot of it's credibility when it comes to reporting worthwhile news.
The news is that an innovative game was made in an era when people bitch about not having any innovative games to play. The highscore isn't the story.
Religion for nerds. Stuff that really matters
Check out Mono, which is very similar.
http://www.binaryzoo.com/games/mono/
In Soviet Russia, I ruled you