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Designing a MMORPG Feedback System

Gamasutra is running one of their highly enjoyable 'soapbox' pieces, looking at possible ways you could implement a feedback or ranking system for Massively Multiplayer Online Game players. From the article: "When playing an MMORPG, I should be able to give a positive, neutral, or negative rating to anyone who has been in my group for more than thirty minutes. Negative ratings could be characterized via a multiple-choice list of common gripes (i.e. 'loot theft', 'abusive language', etc) -- a feature now built into the Xbox Live feedback system. However, it isn't clear that a good feedback system requires this level of depth; there's an argument to be made for simplifying the process as much as possible."

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  1. Re:Sorry for noob question... by JackDW · · Score: 0, Troll
    Argh I hate level grinding.

    Oh well, here goes.

    Google used to be good, but now they are Evil. Not quite as evil as Microsoft, though! They are extremely evil! But Apple are great. They can do no wrong! Even their DRM is brilliant! In Soviet Russia, I could think of something funny to say.

    --
    You're an immobile computer, remember?