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State of Multi-Monitor Gaming?

xtal asks: "What's the current state of multi-monitor gaming? LCD panels are really dropping in price - I've seen a 17" panels for under $400cdn, bringing it into the ballpark where purchasing three of them for a much wider field of view becomes possible. The hardware to drive these displays in a LAN configuration (3 machines, 3 monitors) is also inexpensive, or at least attainable - so when I look around for the state of multi monitor simulation, I don't see much. The best candidates are flight sims, but my interest lies in racing. Are there any suggestions or sites I'm missing?" What games have you played that could have really benefited from a second (or even a third) monitor? Do you think that the games you normally play will be significantly enhanced by the use of multiple monitors, or is one enough?

11 of 180 comments (clear)

  1. games list by uzusan · · Score: 5, Informative

    matrox has a list of games that support mutliple monitor modes:

    http://www.matrox.com/mga/3d_gaming/surrgame.cfm

    --
    Te audire no possum. Musa sapientum fixa est in aure.
    1. Re:games list by FlamingLaird · · Score: 3, Informative

      This is support for multiple monitors via the Matrox Parhelia card. The interesting thing about the Matrox is that it treats multiple monitors as one large monitor. Say you had three 1024x786 native panels plugged into it... the operating system (and games) thought it was one large monitor with 3072x768 resolution. This meant that all a game had to do to support multiple monitors was offer support for large weird resolutions, which is fairly easy to do in a totally 3d game. Unfortunatly the Parhelia is several years old, and an order of magnitude behind Nvidia and ATI in terms of fill rate.

      When you plug multiple monitors into a new Nvidia or ATI card (or cards in SLI or Crossfire), they actually show up to the OS as additional monitors. This is actually the perfered behaviour because it lets you use monitors with different resolutions and sizes together and in non-traditional arangements. Unfortunatly, it means that actual multiple monitor support has to be specifically coded into games.

      As far as actual support afaik the only game that offers REAL multiple monitor support is MS FlightSim '98 and above. I'm sure there are others out there either natively or through mods, and I'd be interested to hear about them.

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      "42"
  2. Re:Multiple Monitors by Barryke · · Score: 2, Informative

    Thats a common feature in flight simulators.

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    Hivemind harvest in progress..
  3. Re:Desktop for the other monitor by jbarlow · · Score: 3, Informative

    City of Heroes/Villians does this great. I've got two 19" LCDs, and when in CoH/V, as long as I'm not mouse-looking, zipping over to the other screen for anything is super-easy. The graphics blip for a moment, but if you're paying attention to multiple apps anyway, that should be fine.

    Also, IIRC, every Blizzard game I've played pulls off screen-switching just fine. The caveat is that they basically pause, but continue to use every free cycle while task-switched out.

    Anyway. That's all for now.

  4. Re:Female gamers. by Anonymous Coward · · Score: 4, Informative

    The study that parent is referring to:

    http://www.newscientist.com/article.ns?id=dn3628

  5. The source by TAiNiUM · · Score: 2, Informative

    The definitive source: http://www.realtimesoft.com/multimon/ There is tons of info there along with a database of proven configurations.

    Personally, I recommend a Matrox Parhelia with three flat screens. UT2004 looks great and runs smoothly across all three screens.

  6. Re:Desktop for the other monitor by Kesch · · Score: 5, Informative

    Currently I use a two monitor setup with WoW on one screen and Slashdot on the other. It actually works great that you can set the game to be windowed and maximized so it looks the same as full screen, but you can move your mouse over to the second screen. Of course, I'm guessing you are using linux because I know that the second monitor on linux will black out when playing games like doom. I don't know how to fix that.

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    If this signature is witty enough, maybe somebody will like me.
  7. Re:DS by masterzora · · Score: 2, Informative

    Being a Nintendo fanboy myself (notice the name), I'll tell you that the DS's second screen/touch screen do jack to inherently improve gameplay, but the games that have been made for the DS have thusfar been superior to the alternatives in my perspective (the alternatives obviously being PSP games).

    --
    Remember, open source is free as in speech, not free as in bear.
  8. Re:XBOX Forza by Babbster · · Score: 2, Informative

    You're right about Forza (it's a hidden option), but I think the price disparity is made up for by the fact that AFAIK Forza is the only Xbox game with that feature and it's very unlikely that there will be another since the Xbox is on its last legs. Oh yeah, and you also need to have three copies of Forza Motorsport in addition to the Xboxes and TVs.

  9. Re:In the old days... by Admiral+Frosty · · Score: 2, Informative

    Yes, think about it; no other non-flight/space sim really is 3d. They all deal with motion on a 2d plane. Now, that plane my have mulitple tiers, but they all pale when compared to the twisting convoluted tunnels. I don't nessisarily wish for a Descent 4, but I would like to see the idea carried on. SOMEthing to spare the PC from endless FPS/RTS/RPG's.

  10. SLI/Crossfire only support 1 monitor by RandomDesign · · Score: 2, Informative

    When you have SLI of Crossfire modes enabled on those cards you can only have one display active. This is actually one of my big pet peeves about SLI. I have two Dell 2405 LCDs and I have to constantly switch SLI off/on to get the second one to work when not gaming.