Online Console Gaming Primed for Take Off
DarkNemesis618 writes "What started off as a PC-only concept is now spreading; Online gaming is now starting to bloom for consoles too. With the introduction of the 360 and the next generation consoles, online console gaming is primed for takeoff. The original Xbox and Xbox Live started the transition to online gaming on consoles. Xbox Live has slowly but surely allowed the walls between PC and console online gaming to crumble." From the article: "PC game makers still have the advantage of using the keyboard and mouse as a controller, which allows them to give gamers more control and options in game play. But gamers say few, if any, of the community-oriented online PC games are as consumer-friendly as Xbox Live, which has standardized and automated the process of selecting servers and competitors for the best game playing experience."
For fuck's sake:
http://www.nesworld.com/nesmodem.htm
Let alone dreamcast, PS2, the SNES modem...
Clueless article for marketroids.
few if any, of the community-oriented online PC games are as consumer-friendly as Xbox Live, which has standardized and automated the process of selecting servers and competitors for the best game playing experience."
so because we dont need a computer to judge us and pick out who we should play makes the games on PC "less consumer friendly"??
I know I'm in the minority, but am I the only one who dislikes using the mouse/keyboard and actually prefers to use console game controllers? I really like the xbox 360 controller, but I like the gamecube and even the playstation controller more than using the mouse/keyboard.
I don't play many RPGs of any kind, so that could be a factor.
"But gamers say few, if any, of the community-oriented online PC games are as consumer-friendly as Xbox Live, which has standardized and automated the process of selecting servers and competitors for the best game playing experience"
This is where Xbox Live dominates PC online games. Microsoft is able to place Live servers all over the world to 1) minimalize lag between 360/server and 2) easily find opponent matches that will have little lag. Xbox Live still offers the ability to find matches outside your area also.
The only PC games to do this are MMORPG's. Other online games give you a huge list of servers having you do all the work.
It's never going to work for me because they want you to subscribe and pay a monthly fee. So not only are you paying for your internet connection, but now the subscription along with it.
"Console" has a different meaning to me, I guess, than Them.
I was actually excited for a second.
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I really enjoy RTS games (C&C, etc.) and even some turn-based strategy games, and I find a keyboard/mouse much more convenient than a game pad. For one thing, selecting multiple units with drag using a mouse is easy and intuitive. Also, I appreciate the ability to group units and assign them to a key... so for instance I can select all my air units with Ctrl+1 or all my ships with Ctrl+2.
However, for a lot of other games (FPS, puzzle games) that I play on my GameCube, I do appreciate the game controller. I think it's more a matter of what works best for different formats than whether one or the other is "better"
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"PC game makers still have the advantage of using the keyboard and mouse as a controller"
Just wait till the Revo comes out... sure to some people it's not the same, but to me, much more natural (roll a mouse around a table vs. point at the screen, and typically a bigger screen at that).
The biggest obstacle would be getting good PC-style games on the Revolution. It's hardly guaranteed to happen, but hardware-wise it can, and if it does, I just might be playing a whole lot more FPS, RTSs, etc.
Hell even if they just ported Half-Life 2 + Source on the Revo that'd be somewhat cool. C'mon Nintendo, get Valve and other PC companies involved. You'll all make a lot of money... maybe.
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
Nintendo is the current king for online console gaming with their amazing and free worldwide DS service.
And the Sony stuff looks like it is going to be both free and amazing.
The troubles Microsoft has been having with their online stuff sounds like they are going to have a tough time staying relevant to online console gaming.
The 360 online stuff has been plauged with:
1) Low numbers of max players online compared to pcs
2) Crashing/buggy software - PGR3 being the worst online culprit
3) Laggy game performance
And you are forced to pay for the privilege of using the service. Microsoft had better be scrambling to find a way to remain competitive with what Sony and Nintendo are offering this gen.
I don't see the allure of console gaming. Maybe it's cheaper, but I'm not sure any savings are really worth it.
-B
Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.
In some cases keyboard/mouse setup is better and some console pad is better.
Pick the controller that the game is made to have and you are likely to have the best experience.
"The only PC games to do this are MMORPG's. Other online games give you a huge list of servers having you do all the work."
so by 'all the work' you mean clicking 'sort desc' on the PING column? yah what am i thinking, its time to get xbox live...
BTW I have played many MMORPGs and they work the same way, when you create a new char they give you list of servers and their ping times, and you must manually select a server, just as in an FPS,RTS game.
David Cole, president of DFC Intelligence, a video game market research firm, estimates that less than 5 percent of console owners now connect for online play on a regular basis. He said that number could hit 10 percent in the next two years as next-generation units debut.
Anyone know the percentage of PC gamers who play online regularly, for reference? Or howabout the age-demographics? I have a Live account, but I never use it anymore. Maybe I just found bad servers, but it seems like the range of ages was lower on Live. Playing Battlefield 2, the only guys I hear using VoIP are coordinating tactics with the commander. Contrast that with the usual trash-talking coming into my Live headset, and one would understand why I simply turn it off. And has anyone else seen the 'chocolatemilk' videoclip of some kid playing Rainbow Six 3 over Live? Hearing that makes me weep for America's future.
"Make cyberlove, not cyberwar!" -Khaed(544779)
This has nothing to do with the 360, the PS3, or the Revolution. This has to do with 1) the increasing uptake of "always-on" broadband, and 2) console game developers finally realizing that console gamers want more online gaming.
All the current generation systems have broadband adapters, though the Dreamcast died before its BBA could become readily available. But three years ago, most console gamers would have had to use dialup, which really is a pain in the butt with a console. While those who were PC gamers were more likely to have had broadband, they weren't likely to care about console gaming.
Really, though, I would like it if LAN gaming were better supported on consoles. About the only console LAN gaming I've seen is with Halo. Broadband and LAN gaming are good for different things, and Xbox Live type gaming is no substitute for LAN gaming. I really hate split-screen gaming. Standard NTSC is low enough resolution without cutting it into four pieces.
--
"Open source is good." - Steve Jobs
"Open source is evil." - Microsoft
PC gaming's online systems are pretty rockey right now, for a while with HL1, Q3 etc it was possible to use third party server browsers that were INCREADIBLY powerful, All Seeing Eye is probably the best example, it did complex scripting to find you exactly the right server, it detected and screened for every publicly available aspect of the server down to which country/area the server was likely located in.
:(
Then Gamespy attacked the publishers, I'm sure they talked to the publishers because their product is a big pile o' crap (Arcade at least Gamespy3D was fine) and developers wouldn't touch it with a ten foot pole and now most games use in game server browsers that are slow, buggy, and control your search results.
Pretty sad
Consoles simply won't be able to replicate the golden age of server browsing computer gaming had with ASE or more recently with XFire (Thresh's IM/Browser/VOIP program).
Too bad for us...
Is that what you were trying to say?
There's no experience on the PC like getting some friends around and playing pro evo, guitar hero, etc. That's a social experience, and you want to do it on your biggest screen, with the largest speakers, and with lots of room for people to sit comfortably.
There are also experiences you can't replicate on consoles, but I clearly don't need to convince you of that. I'm just saying that you shouldn't write off either.
PS. the way you describe a gamepad makes it sound like it's somehow more strange than driving your character around with a typewriter.
I couldn't agree more! The Nintendo DS is already an on-line portable console with WiFi and P2P capabilities!
It's a completely free alternative to Live, has many of the same features (friends list, voice comms etc) and supports a wider range of games.
Why would anyone engrave "Elbereth"?