Africa, The MMOG
Via Joystiq, an MTV Games story about a MMOG that attempts to encompass Africa in a game. From the article: "Less reserved, Adam Ghetti, the teenage creative director at Rapid Reality, the company actually creating the game, said he hopes the game will right some wrongs. 'The white American board developers of the large MMO development companies out there right now don't honestly have the right background and knowledge on the continent of Africa and its lore, mythology and rich history, and quite honestly neither did I,' said Ghetti, who is white. 'They just don't teach it over here.' The game is designed, in part, to change that."
this could be a great thing.
When I was a teenager I read a lot of fantasy, until I realized that 99.9% of the fantasy genre is taken directly from Tolkein. The same can be said about fantasy games. Its all Knights, Wizards, Orks, Elves, Dwarves and Dragons. Maybe they will mess with the names, but the roles are set in stone.
Anything realizeing a vision of its own would be a welcome change.
Not that any of that will help a crappy implimentation...
Circumcision is child abuse.
The things most worth talking about in Africa are unfortunately pretty nasty... things like ethnic cleansing and the yearly starvation of hundreds of thousands. Somehow I don't think that's what they have in mind here...
It looks like the goal is more something along the lines of stereotypical Africa... a lot of elephants and odd piercings. That, somehow, doesn't seem educational either.
I'm just confused. It's to be a fantasy game, but it's still somehow supposed to teach about Africa? Did anyone learn about Europe from LOTR? Raise your hands, now...
2) The designer of the game claims both that it will have state of the art graphics and that it will run on low-end computers. Sorry, but you can't do both at the same time! Also, much of the gameplay that works great when you're on the same Ethernet segment as the server is virtually unplayable when you're on a dial-up on a different continent than the server.
In general, you can't be all things to all people; you need to pick your battles and focus on doing just a few things, but doing them well.
I've abandoned my search for truth; now I'm just looking for some useful delusions.
Seeming to be a comon thread amongst MMOG's these days (Star Trek, Star Gate...), this looks like it has tremendous potential. I truly hope that this project succeeds in all the areas that the spunky 19-year old developer hopes. If this goes well, perhaps we may see some other games in this genre; Pre-columbian Native Americans, Han-dynasty China, Shogun-era Japan. I could see this becoming a major franchise. As for that 19 year-old head, I just wish I had a company to help me put my game ideas to code...
At least I know that countrymen is one word.
Perhaps you are not so superior to those you feel the need to denigrate.
I don't think of Africa in the way you ascribed me, why do you generally assume others do?
Slaves came from Africa. Anglo-saxon men are bad.
What I wouldn't give for a Multi-Cultural class that actually studied different cultures instead of how the white Anglo-saxon male has subjugated them.
-Rick
"Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs