Galactica's Moore Keynotes GDC Track
Gamasutra reports that Battlestar Galactica producer Ronald Moore will be keynoting the Vision track at this year's Game Developer Conference. From the article: "'Ronald Moore was presented with the challenge of reinventing a beloved story, which is a challenge often presented to producers of games,' said Jamil Moledina, director, Game Developers Conference. 'His example of creating one of the most brilliant and successful science fiction masterpieces in recent Hollywood history is a perfect inspirational case study to capture the imaginations of the game creation leaders who attend GDC.'"
I've noticed - and the effect is subtle, that over the past few newer episodes, they seem to be doing more and more "sound effects in space" as well as not putting so much effort into newtonian physics in the space combat scenes. In particular; where the one pilot's gun jams and explodes, and leaves a smoke trail as the ship comes in for a landing. The ship bobs up and down as if it's experiencing aerodynamic effects, rather than venting, and the smoke trails behind the ship as if it's in an atmosphere, instead of expanding outward, and following along with a not-accelerating vehicle.
I'm frankly starting to get a bad feeling about this.
These are my friends, See how they glisten. See this one shine, how he smiles in the light.
Your information is not correct. Battlestar Galactica is filmed in Vancouver, British Columbia in Canada along with other Sci-Fi shows like Stargate. http://www.hollywoodnorthreport.com/insidebg.php From Ronald D Moore's commentaries, he primarily does his work in the States in his home while his other executive producers handles all the other things.