Blizzard Techs Talk Login Times, Not Gay Rights
Shane Dabiri and John Lagrave took an interview with Eurogamer, and used the opportunity to talk about the login problems that have been plaguing World of Warcraft since Christmas. As techs, they're not there to talk about the ongoing discussion involving Gay rights in their game world. Kotaku, however, is not under any kind of restriction, and reports on legal movement against the company by Lambda Legal. The group is organized around procuring civil rights for people in the GLBT community, and sent a strongly worded letter to Blizzard's legal team. From that letter: "We are very concerned that Blizzard's policy, as expressed in the foregoing statement, discriminates against LGBT gamers. Although preventing harassment is an admirable goal, a requirement that LGBT people remain invisible and silent is not an acceptable means of reaching that goal." Blizzard has already removed the warning from the player in question, saying that it was an 'unfortunate interpretation' of their EULA.
(I a male adult of the bisexual persuasion, who recently began playing WoW with my boyfriend, who is gay himself.)
The virtual world offered (for a fee) to Blizzard's customer base, however removed from reality, is very much populated by real players, (script farmers notwithstanding,) which have a given sexual orientation, whether or not this fact is relevant to the actual game play. In this game, individuals will find all sorts of reasons to relate to each other and/or form guilds, possibly based on real-world geographical proximity, shared/anecdotal game history, stereotypical familiarity or whatever they might see as relevant criteria.
While playing the game, it didn't take long before I learned about fun things like the "/kiss", "/hug" and other such commands, and I also quickly confirmed that these actions were possible between any players, regardless of perceived gender or race. On the other hand, MSN Messenger's original emoticons assumed that a hug was given by a boy, and returned by a girl.
Which of these two services may be adding some restrictions of expression, knowingly or not, to its users?
Now, let us imagine that the next time I play this game, I should decide to form a new guild, or join an existing one, based on a common interest in photography. Which means that as we all wait endless minutes while everyone gets ready for the next raid, we can all chat about something we have in common, photography, something that others around us might be at least mildly interested in, and might even have something to share with the other guild members as well.
Obviously, if I simply lacked any interest in photography, I'd join some other group, or simply keep marching on my way, because in the end, I am playing this particular game in order to have a little fun, period.