Software Patents Compared to Hard Patents
Arie writes "The Slate discusses the obvious differences between patenting an algorithm and a drug. The article introduces the Fence test, which basically says that if you can physically protect your property, you have a case patenting it. In addition, it claims that the burden on a programmer identifying whether he is infringing on a patent or not involves excessive research burden, essentially to the inherent lack of physical boundaries. Obviously the article starts off with mentioning the patent dispute between RIM and NTL."
The original and valid purpose of a patent is to enable people who make investments in research to be compensated for the risk they take.
This - investment, risk, compensation - is the issue.
Whether or not a fence goes around the concept patented is utterly irrelevent.
If a fence test was implemented, all investment into non-physical research would be discouraged.
It seems to me that the most basic problem with the patent system is that patents can be written in language which no one, even if "skilled in the art" (as is supposed to be the case, but obviously isn't) can clearly understand unambiguously. That causes at least two problems - patent examiners are left befuddled, leading to undeserved patents issued. Secondly, and even more importantly, since patents are supposed to force disclosure to benefit the public (after the patent term expires), having a bunch of claims buried in obfuscating language defeats the purpose.
"National Security is the chief cause of national insecurity." - Celine's First Law
Today slashdotters were shocked when another tech writer repeated the idea that software patents are bad in yet another way. I think most people here, and throughout the industry, already know the multitude of problems with software patents. I don't think the problem is convincing people on the working side of the industry that they are bad. The problem is convincing the people profiting from software patents that they are bad. I would be interested in seeing industry leaders that can actually influence the decisions, or some politician types with the power speak out against software patents, but seeing yet another tech person do it is just getting redundant. You have to convince people that really like their money, why they shouldn't make money the way they are now. Until things get so bad that the top starts feeling the pain I don't things are going to get much better. Melancholy Elephants is an excellent short story by Spider Robinson about the end game of this situation we have these days. (It isn't terribly long, and it really is a good read) Enjoy!
The only change I can believe in is what I find in my couch cushions.
The basic difference between drug patents and software patents is the barrier to entry. You can buy a $200 computer, a $50 book on programming, and be infringing on software patents later that evening. It also costs nothing to release that infringing code to the world. The only people likely to be infringing on drug patents, on the other hand, are well-capitalised pharmaceuticals companies, who can afford to research patents.
This is why software patents "feel" different to the Slashdot audience. None of us think we will infringe on a patent for an anti-depressant, but we don't like the idea of infringing on some obvious patented algorithm just by writing a few lines of code.
Actually, the point of the patent was to increase information sharing. A patented product (at least in the US) must disclose all the steps necessary to create the end result; the owner then owns the exact method for a few years (which he is capable of doing anything himself but anyone who uses his method must receive his permission). This was implemented to counter trade secrets (a la Coca-Cola) by providing incentive (exclusive rights for a short period of time) to those who open up their innovations; reverse engineering a trade secret is perfectly legitimate (Pepsi), but reverse engineering a patent means nothing since everybody already knows how it's done.
The problem isn't the idea of patents. They exist for many reasons and have proven to work immensely. No, the problem lies in software patents. I'm not against software patents in general, but 20 years is far too excessive. If we reduct it to one year or some equivalent, there wouldn't be such fiascos. The software world changes quick, and thus so should the laws protecting them.