A Day In The Life At The GuildHall
Gamasutra has a great feature up, looking at a day in the life of Tony Basch. Tony is one of the folks currently attending The GuildHall, a directed course in game development at Southern Methodist University. Several big-name talents are associated with the place, and his writeup is an interesting look into one of these very new programs. From the article: "Kyle and I remain in the classroom to work on our individual class assignments. While programmers have their Minesweeper clone, the level designers (or LDs as everyone calls them) have 90 textures to do in seven days on top of their normal reading assignments, daily quizzes, and work from other classes. Personally, I wouldn't be able to survive such an assignment, so I give my respect."
Sorry, it's early and I haven't had my caffeine yet.
I just use all the bitmap files that came with Windows 95. Ahh, yes, nothing like a level made up of blue marble and fall leaves.
Small potatoes make the steak look bigger.