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Novell Makes Public Release of Xgl Code

hamfactorial writes "Novell has announced the public availability of the Xgl code, an openGL accelerated X server layer. Available binaries ought to be coming soon for distributions running the modular X.org 7.0 release (possibly 6.9, though unconfirmed). A temporary page for Xgl information is up at the openSUSE website. This is the same code that was running in the Novell Linux Desktop 10 preview videos as seen earlier. Further information is also available at Miguel De Icaza's blog."

7 of 339 comments (clear)

  1. Finally! by rsilvergun · · Score: 4, Insightful

    Real Transparency! But who's providing the hardware accel? This is still kinda sticky, right now your choices boil down to nvidia's closed source driver (not that I have a problem with that), ATI's bug fest (sorry, but it's true), or a really old Radeon. Oh yeah, while I'm idly wondering, what are the odds of this making it into mainstream desktops ( stock gnome/kde )?

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  2. Re:OMG XINERAMA PLEASE! by Organic_Info · · Score: 5, Insightful

    The project is fresh out development and your already whining for what it might not have.

    And to think when the news first broke that this would be initially developed in house there was outrage, but you comment exemplifies why they started development away from the "community".

    Question is are you going to do anything to help the project?

    --
    "Things that you own end up owning you" - Tyler Durden (via Diogenes of Sinope).
  3. Re:Eye candy can make sense by ardor · · Score: 5, Insightful

    I agree. Furthermore, the current state actually does not make much sense. Considering that, for example, nvidia-chips do not have a dedicated 2D core anymore, the driver has to emulate 2D for the legacy 2D APIs that have been used until now. Essentially, dedicated 2D development is dead; its nonsense to have a 2D core since the 3D one can do everything 2D-related much faster and with extras like blending or shaders.

    So right now we have an artificial distinction between 2D and 3D. The vendors have to deal with composite stuff AND with opengl acceleration, sometimes simultaneously. Using OpenGL as the base for everything is much better, since opengl already has a client/server-architecture, driver development gets easier, X as a whole becomes leaner, responsiveness and look-n-feel of X improve, and the CPU does not have to deal with fake transparency stuff.

    So its all about moving the 2D/3D-distinction away from the driver into the X server.

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  4. Come on guys, stop complaining! by BerkeleyDude · · Score: 4, Insightful

    This is great news! Weren't we waiting for the Xgl?

    Why is everyone complaining about Novell, graphics drivers, Debian, and lots of completely irrelevant topics?

    Nothing can make Slashdotters happy...

  5. Look is important by William+Baric · · Score: 4, Insightful

    I can't understand why there is so many posts saying that eye candy are not important. For people who can't judge the internal quality of a software, how it looks is what tell them if it's good or not. You can't impress a PHB with some C code, but you can sure impress him with a lot of eye candy. I need this very badly to be able to "sell" linux to my client as a desktop and I need it BEFORE Microsoft do it.

  6. Re:That's not progress by Bazzalisk · · Score: 4, Insightful
    Just to point out that it can be quite beneficial to have a slight pause before submenus open - it prevents button-bounce from causing you to select the first item in the menu immediately instead of having a chance to choose one ... yes I have had that problem personaly when menu delays weren't setup correctly in a program and it was a real sumbitch to use the damned thing.

    Moral of the story: best and most usable interface design is not necessarily obvious at first glance.

    --
    James P. Barrett
  7. Proprietary software by Arandir · · Score: 3, Insightful

    From the article: "...we're not going to cede 3D graphics acceleration to proprietary software."

    But will we be required to use a proprietary video driver to get it? It would be nice if Novell were putting its resources behind open source drivers or pressuring the release of hardware specs. Proprietary firmware doesn't bother me at all, but the drivers (both kernel and user mode) for open source systems need to be open source themselves.

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