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Game Industry Workers Get Voice

Shodan writes "eToychest writes that a new game union of sorts has been formed to both recruit new industry talent, as well as give them a unified voice when it comes to maintaining a work/life balance. PEER (Professional Electronic Entertainment Recruiters) was created to establish and maintain ethical work standards and optimum recruiting service for game industry developers, publishers, and related industry companies." From the article: "The part that catches my eye is 'ethical work standards', which I cannot help but think was established, at least in part, due to all of the fervor surrounding EA and the treatment of its employees. The group seems to be a sort of 'worker's union', as they say that in an era where quality of life and rapid growth are chief concerns, PEER gives its members 'a representative voice.'" It will be interesting to see where this leads.

3 of 48 comments (clear)

  1. Bah, game developers have it easy by afaik_ianal · · Score: 2, Funny

    So what if they have to work 80+ hours per week. Back in my day, I had to work 80 hours per day!

    1. Re:Bah, game developers have it easy by mad.frog · · Score: 2, Funny

      You were lucky. We used to dream of working 80 hours a day.

      In my day, we were expected to work 80 hours an hour. And during crunch time, 80 hours a minute.

  2. Re:Unions... by elrous0 · · Score: 2, Funny
    PPO medical coverage (that includes drugs, pretty standard dental, and even a little for vision as well)

    I can also attest that it covers mental health treatment. I had a friend who worked there and they were very generous with benfits after he ended up on that bridge with the rifle. I look after him now, and he's making real progress. Last night he didn't have a single coding-related nightmare!

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.