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SGI Warns That Bankruptcy Might Be Year-End Option

tbcpp writes "OS News reports: "SGI issued its most ominous regulatory filing to date, warning that a bad 2006 could force the former high-flyer into bankruptcy. In order to improve its business, SGI will consider measures ranging from axing or selling off product lines to pursuing 'a strategic partner or acquirer.' The hardware maker will basically look at anything and everything to remain a going concern.""

65 of 307 comments (clear)

  1. The Circle Closes by eldavojohn · · Score: 5, Interesting

    Recently I was working on a project that involved an SGI server. It was initially just for simulation but it needed to render LADAR images and also show pretty graphics of planes flying over terrain.

    When I got up to present it, I had made a video that captured the output through a capture device of the SGI box. It was a real pain in the ass to capture that in high quality but I did. One of the females in the audience (and it was a large audience) raised her hand and asked me why it looked like shit. I told her that it was because SGI servers concentrate on points of location--not really graphics. She balked at my explanation and kind of scoffed at me for not finding another alternative that sold better. She told me her son's PS2 rendered better graphics than that. I agreed though I said her son's PS2 wasn't concerned about exact locations and LADAR images.

    What I'm trying to say is that they've been surpassed in quality.

    Oh, and another thing, I had to get these LADAR images across the network onto a Windows machine that was running a webservice. Let me tell you that the support for NTFS and SAMBA servers on SGI servers is really not there anymore. I barely got something to work and that was pretty ganky.

    My coworker (who is ten years older than I) told me that those purple boxes used to sell for ~$125k. Now, he says you can pick up the newer ones for around $25k. That's quite the drop in market dominance.

    Goodbye SGI, I'm sorry things didn't work out better for you. You lost site of what kept you floating. In the long long ago, I hear tell you made the product. Today, that foothold has crumbled.

    --
    My work here is dung.
    1. Re:The Circle Closes by Xzzy · · Score: 2, Interesting

      told me that those purple boxes used to sell for ~$125k. Now, he says you can pick up the newer ones for around $25k. That's quite the drop in market dominance.

      Actually I'd wager the price drop was to stay in competition with the growing dominance of cheap commodity hardware. Of course it didn't work, but that's besides the point.

      Place I'm at used to be a big SGI place.. O2000, 192 cpus, 48 GB memory, was a multi-million monster when it was new. It ran a batch server for user jobs. Then in 2001 they started buying clusters of cheap 2U linux servers, which were also allocated to running batch jobs. The linux nodes were far less stable (was early 2.4 kernel days) but quickly started outperforming the O2000.

      Last year it was retired, the biggest argument for the even being the maintenence costs were prohibitive compared to the amount of computing power provided, more power could be bought with the same money by getting cheap linux boxes. Last I heard pieces of it were appearing on ebay for $100 a pop.

      SGI's prices simply aren't competitive with your basic intel or athlon box, even at 25k.

    2. Re:The Circle Closes by cgenman · · Score: 4, Interesting

      I think your experience sums it up perfectly: there is a market out there for high-end commodity hardware.

      SGI could easily sell an amazing, high-end but commodity artist's station for 5k. SGI is a legendary brand, and could easily compete with Alienware for the multi-thousand dollar multi-graphics card gaming market. Or external "renderfarms in a box." Or one of a million other things that they could do with some technical wizardry on commodity hardware.

      Specialty hardware and OS's are going away. It is just too much RnD money to sink into chipsets that will only go into a few thousand machines, let alone the software layers required to make working with that power easy.

    3. Re:The Circle Closes by PCM2 · · Score: 2, Insightful
      Intel seems to think that throwing $10 billion at Itanium development isn't too much money.

      And, contrary to the Slashdot headline, SGI is one of the companies that is kicking in some of that $10 billion.
      --
      Breakfast served all day!
  2. ouch by Anonymous Coward · · Score: 5, Funny

    well that's bad news for someone. They should try and sue someone using their patent portfolio. That seems to be in vogue at the moment.

    1. Re:ouch by Anonymous Coward · · Score: 3, Informative

      Their competitors were smart enough to patent their own research, and then cross-licence the technology. They tried a lawsuit against Nvidia which was settled through cross licensing. 3dfx tried a lawsuit with Nvida, ran out of money, and ended up being bought up. If SGI tried any funny business now, they would end up like 3dfx.

    2. Re:ouch by Anonymous Coward · · Score: 2, Interesting

      SGI did try this even after they blinked in the NVIDIA suit, they went after Microsoft over XBOX (which Nvidia didn't have the rights to sublicense), Microsoft bought all of SGI's 3D graphics patents outright. SGI has almost no graphics patents anymore, just a license from Microsoft to use the ones they used to hold.

      And no, I'm really not joking or making this up, Microsoft now owns almost all of SGI's graphics patents outright.

  3. them's the breaks by winkydink · · Score: 4, Insightful

    They backed the wrong horse (Itanium) and don't appear to have a Plan B. We have some nice parting gifts and the home version of The Silicon Valley Company Game.

    SGI's heyday was when most people thought of them as The Purple Computer Company; the Jurassic Park Era. And yes, their lack of a brand identity and strategy was part of their undoing.

    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

    1. Re:them's the breaks by Frumious+Wombat · · Score: 2, Insightful

      Let's not forget the outright bonehead moves in the mid-lates '90s.

      "We're going to compete in mid-range business servers". Squashed by IBM from above and Sun from below, especially as bankers think of them as "the Jurassic-Park people".

      "We're going to makes Windows NT boxes". Twice as long development as their competitors. Nice machines, steep price, wierd drivers, and ineffectual marketing (as well as insufficient effort porting key apps that Irix graphics customers were used to).

      "We're going to build Supercomputers". Spend money on Cray, ditch the Sparc-based Cray that they didn't know what to do with (you probably know that machine as the Sun E10K Starfire), sell a few Origins (Very Nice Machines(tm), btw.), then sell Cray at a loss to Tera.

      "We have the best hardware in the business, and we're getting stronger". So why does my Dell PII-450 + Linux + Matrox G??? card flog your O2 on both cpu performance and graphics performance?

      "IRIX!" More security holes out of the box than any competitor's product. Pity it included some great components (XFS), and had had some others in the past (NeWS window manager, which was display postscript), but securing them was a nightmare.

      Frankly, the handwriting was on the wall in 1990 when IBM shipped the RS/6000 320, which was twice as fast as the MIPS chips available at the time, and DEC shipped the 64-bit Alphas. All they had were their graphics boards, which were destined (though we certainly didn't know it at the time) to become commodities as well. Some great software, which vanished into the ether, missed chances, cc-NUMA architecture which was never commoditized (one can only imagine modern PC's which could be stacked into a hulking SMP box when you felt like adding the extra nodes), money spent on diversions, and revolving management.

      Lost focus, lost their core market, lost the engineers and vision necessary to build the Next Big Thing. Sic transit gloria mundi.

      --
      the more accurate the calculations became, the more the concepts tended to vanish into thin air. R. S. Mulliken
    2. Re:them's the breaks by BrainInAJar · · Score: 2, Interesting

      "I think this will eventually catch up to Sun also"

      Except sun is still innovative.

      dtrace, ZFS and zones on the software end (Solaris runs on sparc, x86 and amd64), UltraSPARC T1 on the hardware end (coolthreads, look it up). That said, they even offer linux machines if that's what floats your (phb's) boat.

      I don't work for Sun or anything either, btw.

  4. So, so sexy by Anonymous Coward · · Score: 5, Funny

    And to think I nearly forked over the cash to buy one of the machines. They were just so damn sexy. I easily would have given up beer for a few months to pay for one.

    I used to dream about these boxes. Of course whenever that wonderful experience came over me, the wife would wake me up for real sex.

    Gawd.

    1. Re:So, so sexy by Bing+Tsher+E · · Score: 2, Informative

      have pretty skechy Linux support,

      You wouldn't run Linux on them, I hope. When you're running a classic UNIX box with high end graphics, you don't want whatever graphics support 'the hackers' have come up with, particularly when you're running a formerly rare expensive framebuffer. The same is true when running Sun's classic 'High End' framebuffers. The cg14 just isn't hacker friendly without the full docs that Sun won't provide.

    2. Re:So, so sexy by rs79 · · Score: 2, Insightful

      " I just think its cool being able to purchase computers that used to cost tens of thousands of dollars for a couple hundred bucks."

      That's cause you haven't actually done it.

      I have a few bigass suns in my barn I picked up, 4 yrs old for like 2 cents on the dollar. Lots of cpus, ram and disk.

      Like I said, they're sitting in the barn now. My not so recent IBM 1U servers are way faster and use a tiny fraction of the power.

      The Suns would be ok space heaters if they wern't so damn noisy.

      --
      Need Mercedes parts ?
  5. Altix, missteps by cblack · · Score: 5, Insightful

    This would be a real shame as SGI has talent for engineering great systems. The Altix is a really nice architecture, the idea being you start with a 4 CPU node and can scale to a very large system with a single system image, high availability, easy scalability of memory, cpu, storage and interconnect, and has nice management tools for partitioning, etc. Unfortunately the price of entry is a bit high, and I think that perhaps going with IA64 rather than the budding Opteron was a misstep at the time.
    I also feel they lost a lot of momentum by dabbling in various unpopular markets like high end NT workstations, expensive specialty graphics workstations (given this was a core market for them earlier, but high power graphics became commoditized) and didn't really strongly launch into the linux server market and make a big presence in time. If they had pushed a cheaper starting system for a scalable single system box they may have done better, but who knows.

  6. I call the logo! by jigjigga · · Score: 4, Funny

    Dibs!

  7. Re:Death by NoMoreNicksLeft · · Score: 4, Insightful

    The fat lady has been following them around for a long time.

  8. Please let it be IBM by Gothmolly · · Score: 3, Interesting

    who buys their IP, that is, the IP which isn't secretly pwn3d by Microsoft already. That is, if SGI has any IP that isn't secretly pwn3d by IBM already, either. SGI gave us whizbang graphics, spiffy NUMA stuff, and XFS (and more, let the list begin here). Some of the people there are obviously clever. Let IBM buy them for a song, and set up a skunkworks project somewhere.

    --
    I want to delete my account but Slashdot doesn't allow it.
    1. Re:Please let it be IBM by diegocgteleline.es · · Score: 2, Informative

      and many of those things like GLX (what allows to use opengl in X environments) was done by SGI. There's a list of OSS projects at the SGI site

      There's a LOT of SGI people around the linux kernel (and not just for XFS) for example. Things like the numa-aware slab allocator, cpusets, or the swap migration (new in 2.6.16) or other tons of scalability improvements that I can't remember habe been done by SGI people. If SGI loses, Linux loses a bit of horsepower.

  9. Really smart people, but... by wpg3 · · Score: 5, Interesting
    I interviewed at SGI in the early 90s (for a compiler job). I was really impressed by the quality of the people there. But their stock performance was very, very mediocre, and I wondered why so many smart people could do things that don't shine in terms of corporate results.

    I have heard it said of Microsoft that they have so many really smart people, and you don't see it in the products that they actually release to us normal humans. (I have even heard people who work there say it: they say they have really cool stuff in house, that somehow never gets out, or when it gets out, the cool has been removed.)

    I'd be interested in hearing other examples of "really smart engineers working there but the results that outsiders see are mediocre". Amazon.com is another example that comes to mind (I used to work there).

    I do not have an explanation for why this happens so often.

    A counterexample: I worked at Apple in the early 90s and, given the amount of really dim or useless people we had there, we had really GREAT products.

    1. Re:Really smart people, but... by baryon351 · · Score: 5, Insightful

      But their stock performance was very, very mediocre, and I wondered why so many smart people could do things that don't shine in terms of corporate results.

      In the late 1980s I saw the same thing happen with a Hyundai. Motoring magazines reported on a really nice sporty little car they'd prototyped. It was really cute two door, a unique looking convertible that would have sold like hotcakes. Then as it got closer & closer to release it gained full rear seats instead of being a 2+2 layout. Then it got a bigger trunk for more luggage, a fatter roofline for more rear-seat passenger room. The "radical" front styling was softened, then it was given another two doors. In the end it was just another small four door hyundai, and when released was received so poorly it never made it out of Asia.

      A press statement from Hyundai stated something along the lines of "market anticipation failed to convert to sales" when it was canned. That's because the beancounters, the conservative marketers massages the product into something virtually the antithesis of the original product the market built up its anticipation about.

      Seems a common theme in the big companies, where something good is created but because of a lack of forceful "no. don't touch" from smart management everyone gets to poke their fingers in and change things, making Yet Another Lowest Common Denominator Product.

    2. Re:Really smart people, but... by dtfinch · · Score: 2, Insightful

      Microsoft always has to leave some room for improvement, so that people will buy future releases. I'm sure they still regret the whole year 2000 "lets make good software" fiasco. Companies are going to keep running those 2k products until their hardware fails. That why they decided to delay Longhorn/Vista so many years.

    3. Re:Really smart people, but... by jcr · · Score: 2, Insightful

      Just room for one big poseur up on top, eh?

      If you think that bringing the company back from the brink of collapse, to its current state of record-breaking growth makes him a poseur, then we're not speaking the same language.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    4. Re:Really smart people, but... by jcr · · Score: 2, Funny

      Sculley was at least actually able to sell more Macs each year than the previous year.

      I would give far more of that credit to Gaseé than to Sculley. Sculley was basically Chauncey Gardner, and he had a really nice suit..

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
  10. Maybe Apple is buying.. by rfernand79 · · Score: 2, Interesting

    I wouldn't be surprised if Apple considers acquiring SGI. They certainly can afford it these days, and benefit from all the UNIX goodies that SGI has produced over the years.

    1. Re:Maybe Apple is buying.. by jcr · · Score: 3, Insightful

      They certainly can afford it these days,

      The cost of merging with SGI would be way beyond the cash outlay. SGI brings with it an enormous burden of management distraction: government contracts, security clearances, legal issues, etc, etc.

      and benefit from all the UNIX goodies that SGI has produced over the years.

      Everything Apple could possibly want from SGI can be had without buying the company.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    2. Re:Maybe Apple is buying.. by NutscrapeSucks · · Score: 2, Informative

      Yeah it's not like Palm has anything in common with Apple (sarcasm). Most people who think Apple/SGI "makes sense" haven't been paying any attention whatsoever to SGI over the last 10 years or so.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
  11. SGI's mid-90s Innovator's Dilemma... by jihadi_lame · · Score: 4, Insightful

    SGI faced the innovator's dilemma big-time; it was tricky to cannabalize their $2 billion workstation business for a $300 million graphics card market. And to move from being a full-system vendor to being a graphics card vendor. And even with all the management and business-issue problems, I noticed three problems their engineering effortsg never overcame:
    - trouble with quality and shipping on time (see IMPACT)
    - couldn't match/switch from 3-4-year development cycles of the workstation business to 6-month product cycles of the PC graphics card business
    - engineers were loath to give up control of the chipset/box/OS in order to settle for just controlling the graphics subsystem. They tried to be a full-system player in a PC world. Given that Compaq couldn't really do it (something that was at least semi-obvious at the time), its not a surprise they, coming from the workstation space, couldn't do it with their integrated NT workstations.
    - The engineers were delivering product that was differentiated but not in the areas that the biggest customers cared the most about. The benefits of UMA (unified memory architecture) graphics just weren't in sync with what the market most wanted: the fastest 3D at the cheapest price. And in the classic workstation space, polygon-pushing was what was most needed. Half their business was CAD workstations and in the end they lost that to Sun/HP/IBM who didn't have the sexy texture mapping stuff but could render polygons "good enough".

    SGI also benefitted from many years from the other workstation vendors under-investing in 3D graphics. When that era ended, even the workstation business they were in got a heck of a lot more competitive.

    Anyway, that's what comes to mind when I remember back to SGI in the mid-90s. In hindsight, I don't know of any silver bullets that would have gotten them out of the situation; it was death by a thousand cuts. At the time, I wondered if a merger with Apple would have made sense but it wasn't clear that the disfunctionality of the two organizations at the time would have melded into something better. (11072394) Maybe a damn good CEO could have helped them carve out a more defensible role in the industry; that's the only thing that got Apple through as far as I'm concerned.

  12. Opengl ? by dmh20002 · · Score: 3, Informative

    A question and a comment:

    How will this affect Opengl or is it completely independent of SGI now?

    I recently took an opengl class at SGI in Mountain View. The class and material was good but the desktop SGI machines were less than impressive. The final application I ended up with ran at 20 fps on the SGI machine and at 250 fps on my vanilla dell 2.5ghz pentium with intel integrated graphics. I mean come on, they are supposed to be the graphics dudes. I forget which SGI model it was but is was a weirdly shaped purple mini-tower (couldn't stack anything on top of it, thats for sure). If they hoped to ever sell anything to the classroom attendees then they shouldn't have given us something that made them look so bad.

    1. Re:Opengl ? by sgidude · · Score: 2, Interesting

      Smart question, it's an open standard now, with Apple being the key vendor who needs it the most, my guess is the driving force moves to them with the Card vendors keeping in step. For some history, the first SGI I worked with was a 4D20, which is back 1988 or so, did elections, game shows, weather gfx the whole lot with them. But now it's a PC world and Nvidia/ATI are driving it ( mind you Nvidia is SGI reincarnated in many ways, or how Jim Clark wanted it to go back in '93 or so ) and I would never want to go back to those days, we don't spend alot less on kit, but we have so much more redundancy and functionality at 1/10'th the price for hardware.

    2. Re:Opengl ? by Kjella · · Score: 2, Funny

      1st read:
      Came out in 1991, used to make Terminator 2. It's no wonder it was crap.

      2nd read:
      Came out in 1991, used to make Terminator 2. It's no wonder it was crap.

      Well, I'd say they managed to get pretty good results with that box. But I also understand that the rendering market has moved forward quite a bit in 15 years...

      --
      Live today, because you never know what tomorrow brings
  13. When there's blood in the streets... by ArmedLemming · · Score: 3, Interesting

    Back during the .com bubble bust, I was looking to invest in a company with some of my RedHat stock money I'd made (post IPO). A coworker who had been dabbling in trading heard my question. He suggested I invest into SGI. I looked 'em up and they were somewhere around $10. Having just invested in a stock that I bought at $50 and sold at double the price, I wasn't too keen on buying such an inexpensive stock. He just shook his head knowingly and looked at me with a big smile and said:

    "When there's blood in the streets, buy!"

    So i finally got around to buying it at $12/share. That was its peak. I waited and waited, but only lost and lost. I sold most of it at something like $5/share.

    Two lessons learned:

    1) Some companies have more blood than you think they do.
    2) I am not (nor was ever) a real stock trader.

    To hear that SGI's only now announcing the possibility of bankruptcy tells me they had years worth of blood left...

    (My friend never sold his stock and AFAIK still holds his shares!)

    --
    Two fish swim into a wall, one turns to the other and says, "Dam".
    1. Re:When there's blood in the streets... by panaceaa · · Score: 2, Insightful

      Another thing you should take-away from the experience is the importance of diversity. If you took that money and split it among five companies, one of them being an amazing success like Apple (which has gone up 8x in five years), and the other four being dismal failures that went bankrupt, you still would have made 60% returns on your entire portfolio.

      By investing in only one company, you really put yourself at a disadvantage.

  14. State of the Art: SGI is so 1996 by postbigbang · · Score: 3, Interesting

    Huge proprietary one-off systems, divisions that fight each other, a virtual pinball machine of executive changes, marketing that would make even DEC blush, it's no wonder why SGI is toying with Chapter 11. This after several years of trying to get themselves sold, is just so amusing.

    I have a strong pity for people that thought SGI was a Silicon Valley progenitor and captain, only to find that it was really a dopey engineering company determined to constantly reinvent the wheel, never use anything anyone else did, and had the quintessential not-invented-here sickness that nearly killed Silicon Valley after co-inventing it.

    It's my fervent hope that they just liquidate, and get it over with. My advice: skip Chapter 11 and go straight for seven, and put SGI and its employees (I've known many) out of its constant misery and pain.

    --
    ---- Teach Peace. It's Cheaper Than War.
  15. nostalgia by alphafoo · · Score: 5, Interesting

    SGI was my first non-government job, and my first time exposed to the Bay Area, back in the early 90's. SGI was just on a tear then, with Jurassic Park and virtual reality and so on, and it was a blast to work there. In fact, looking back, I'd say I was happier when I was at the office than when I wasn't. The people were brilliant, the products were dead sexy, and the environment was all about balance. For instance, while the group I worked in taught me a lot about what can be done with a polygon, they also introduced me to sumo wrestling (those padded costumes), windsurfing, motorcycle riding, a Grateful Dead concert (one of Jerry's last ones), and strip clubs (bachelor party for a team member).

    If there's ever a funeral for SGI, I'd show up.

  16. Idiots should have got into the GFX card market. by delire · · Score: 2, Insightful


    They were responsible for the OpenGL spec itself, had a ton of influence on directions taken in the CG market generally, and instead sang endlessly about something called "Virtual Reality" while the rest of the world realised that unless it could be affordably domesticated, there would be no market for it. While NVIDIA and ATI said "Hey, mind if I check out this 'gaming' thing while you're out?" they were selling Caves with Dolby and a few O2's to CEOs of mining companies and a few UNI's once or twice a year.

    I know, I worked in one. SGI reps would come over with "THE FUTURE" written all over their face even when we were openly replacing their boxes with white PC's running GeForce cards.

    Snobbery or stupidity (they often converge), it is utterly their fault.

  17. Well, those buzzards are tired by CatOne · · Score: 2, Informative

    I mean, they have been circling for like 6 years now.

    I have a friend there, he says the've lost money for 28 straight quarters. The layoffs they do EVERY quarter don't exactly help morale, either.

    They're a premium brand, and USED to have cool stuff. They got passed in the graphics business, their bet on Itanium turned out to be a turkey, and the government isn't buying SGI stuff like they used to -- they used to have some nice hookups there.

    Turn out the lights, the party's over.

  18. Re:You mean.... by distributed · · Score: 3, Interesting

    I was reminded of this interesting post I had found on an mit email archive a few months back... http://projects.csail.mit.edu/gsb/archives/old/gsb -archive/gsb2001-06-29.html Its the Itanic... she sinkin n draggin everyone with her. So much for the MIPS.

    --
    [all generalizations are untrue except this one]
  19. Killed by Belluzzo and Itanium. by Anonymous Coward · · Score: 5, Interesting

    SGI's MIPS once ruled 64-bit computing (along with Alpha). Somehow all changed when Belluzzo convinced them to become yet-another-wintel dealer; and Intel bluffed them into giving up their technical expetise with Itanium vaporware.
    You kinda feel sorry for them - but this has been a long long time coming. Funny thing is that people call Itanium a failure; while in really it's key in helping Intel take 64-bit leadership away from MIPS & Alpha -- and Belluzzo got a president job at microsoft rummored to be largely because of his role in killing the microsoft competitors of SGI as its CEO and crippling the non-wintel parts of HP in his exc management role there.

    1. Re:Killed by Belluzzo and Itanium. by edwdig · · Score: 3, Informative

      SGI didn't switch to Itanium until they no longer had the money to keep MIPS competitve. For years SGI machines have been used almost exclusively for scientific work, which Itanium is great for. They probably would've been better off dropping MIPS sooner.

      SGI's problem is they only want to sell really high end systems. They want the high margin, low volume products. The problem is as PCs eat their marketshare, they compensate by focusing on even higher end products. I've talked with their salesmen about the issue, and they're actually rather proud of their business model. They absolutely refuse to consider lower margin, higher volume products. Looks like they're determined to stick with the business model until it the end.

    2. Re:Killed by Belluzzo and Itanium. by Anonymous Coward · · Score: 2, Insightful

      Engineers did not flee to nvidia, sgi sued them for patent infringement and won (settled out of court), they got cash from nvidia and then transfered engineers to nvidia. They started to use the nvidia cards in thier PCIG's (the settlement assured them the top 10-20% performing cards), then canceled the project. Now they use ATI cards in thier onyx 3xx systems. It is true that they seem to only want to sell systems to the high end users, while ignoring developers and entry level systems. Several high level people have left over this issue and more are fleeing. They have canceled production of thier Origin 3000 systems, which still have a very strong aftermarket demand (my company cannot keep enough of them in stock...). We have sent them several deals for new systems, but the customers feel that because they have bought remanufactured systems from our company, that they get the run-around and eventually give up and buy more used systems from us, when they really wanted the new technology (we get them the Altix systems on the used market). These were deals in the several hundred thousand dollar range. We even tried to become a reseller for them, but again because we sell the refurbuished systems our "business model will never allow us to become resellers". Quote from Tom Wall. That is fine, we make a HUGE margin on the refurb's, and undersell sgi EVERY time. We were in business before sgi and happily (or sadly) it looks like we will be in business long after they are gone.

    3. Re:Killed by Belluzzo and Itanium. by Fred_A · · Score: 2, Insightful

      Except that you don't make money selling PCs. Everybody sells PCs. The margin on a PC is a few dollars. You need a huge volume to even consider making a profit.

      You make money by selling real computers. You do sell less of them, but you do make a profit and you get to sell a bunch of services.

      SGI was making workstations and servers. The market for workstations died. Instead of focusing on high end machines and dropping the workstation market, they redesigned their workstations as funky coloured PCs. Now they die.

      Beluzzo did his job well. He was richly rewarded.

      --

      May contain traces of nut.
      Made from the freshest electrons.
  20. Re:You mean.... by catwh0re · · Score: 2, Interesting
    They've been on the decline ever since McCracken left in the 90s. Since then they've ditched all their products that sold well. Then took their brand name, changed it and their logo. Then realised that killed business even more, so to save some $$ they sold Cray, okay... so they were still tumbling, a few announcements of new technology but nothing hot, so they drop IRIX+MIPS for x86, that doesn't work so they change their logo and name themselves "Silicon Graphics" again, but not before ditching Alias & Wavefront (then just Alias) to a separate company running the old PowerAnimator software into Maya, now the industry leader in 3D animation.

    Meanwhile the products that were relevant to graphics customers are long gone, and with all their hardware talent moved to Ati & Nvidia, companies like Apple have caught up to take their professional consumers.(To the point where Apples now do all the things which those amazing Indigo^2 boxes did all those years ago.)

  21. Don't forget the STL. by mosel-saar-ruwer · · Score: 3, Informative

    SGI gave us whizbang graphics, spiffy NUMA stuff, and XFS (and more, let the list begin here). Some of the people there are obviously clever.

    Don't forget the Standard Template Library.

    Might wanna download all the docs before the bankruptcy court pulls the plug on the servers.

  22. I Swear To God... by WeekendKruzr · · Score: 2, Funny

    Am I the only one who read that as SG1 at first glance? :P

  23. Changes by Phanominon · · Score: 2, Insightful

    We all though Apple was dead and out too. And now look at them. It sounds like it is house cleaning time and a change of direction. The OpenGL standard is nice but really out dated. If a company created a real time ray tracer (RTRT) they could pomel the raster graphics erra. But this is just my opinion.

  24. Re:OpenGL by atomic-penguin · · Score: 3, Informative
    It's already free. Here is paragraph one of the license.
    (c) Copyright 1993, Silicon Graphics, Inc.

        ALL RIGHTS RESERVED

        Permission to use, copy, modify, and distribute this software
        for any purpose and without fee
    is hereby granted, provided
        that the above copyright notice appear in all copies and that
        both the copyright notice and this permission notice appear in
        supporting documentation, and that the name of Silicon
        Graphics, Inc. not be used in advertising or publicity
        pertaining to distribution of the software without specific,
        written prior permission.
    --
    /^([Ss]ame [Bb]at (time, |channel.)){2}$/
  25. SGI stands for by sien · · Score: 4, Funny

    Soon Going Insolvent....

  26. Linux killed SGI, not Itanium by AHumbleOpinion · · Score: 2, Informative

    They backed the wrong horse (Itanium) and don't appear to have a Plan B.

    Linux killed SGI, not Itanium. I've always argued that Linux is a far greater threat to traditional unix vendors. like Sun and SGI, than to Microsoft. Sun and SGI sold many systems to users who did not really need anything Sun or SGI specific. For some they just needed a generic unix box and a PC running Linux was a whole hell of a lot cheaper than a Sun. With PC graphics cards getting decent 3D hardware, some found a PC running Linux was a whole hell of a lot cheaper than SGI. I saw this at school where PCs replaced Suns unless you could state a need for something Sun specific, few did. I saw similar things in the chemical industry with PC doing day-to-day visualization and modeling, Sun and SGI boxes became rare.

    Back to the school example, ironically, the switch from Sun to PC/Linux was also a win for Microsoft. Somewhere along the line they decided to have the PCs dual boot.

    Interestingly, recently I've seen a slight shift away from Linux towards Mac OS X. Apple is doing some good outreach to unix developers, academics, etc.

  27. Re:Id go mainstream intel chip like apple! by smnock · · Score: 2, Informative

    SGI made (and still makes many SMP Intel boxes). We still use SGI 1300 (Quad PIII) on FreeBSD everyday. Do more research!

  28. No, RICK BELLUZZO KILLED SGI by Anonymous Coward · · Score: 5, Insightful

    It's amazing how quickly people forget. Ricky "Microsoft Mole" Belluzzo is the reason SGI got it's head-shot to begin with. Remember Rick? Yeah, he was the guy who, while working at HP back in the mid-90's, made the announcement that HP would be "dumping HPUX in favor of Windows NT" without any warning or approval, forcing HP to do the world's larged backpedal ever seen.

    He then went to sabotage SGI with the SAME STUPID GAMBIT, before finally going "home" to Microsoft.

    1. Re:No, RICK BELLUZZO KILLED SGI by Anonymous Coward · · Score: 5, Informative

      Yep. I have to agree with that. Instead of continuing Mips R10/12k development and continuing with IRIX, Belluzzo told all the engineers taht Mips and IRIX were dead... before there was anythign to switch to! I could hear the resumes being updated even as he spoke.

      SGI's greatest asset was its amazing engineers. Many strategies would have been possible for a management team that understood the power of the people SGI has in their engineering organization. Belluzzo was a commodity, cookie cutter guy. He couldn't create his way out of a paper bag. Good riddance.

          Steve, a former SGI system software developer

  29. Re:Their demise was cemented before Itanium by jcr · · Score: 3, Insightful

    If they'd had their dramatic culture shift towards Linux and back towards Openness only a year or two earlier, it would have made a big difference to them.

    Nope.

    What killed SGI was the standard Big Computer squeeze, just like it killed Cray, DEC, Tandem, DG, etc, etc. The commodity hardware improved enough to eat their lunch, and there just aren't enough of the super high-end customers to keep them in business.

    SGI could have survived by returning to their roots as a graphics hardware maker. Instead of ATI and Nvidia, we'd have SGI and a handful of also-rans, but SGI's management thought that making graphics boards for PCs was beneath them.

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  30. Re:You mean.... by timeOday · · Score: 2, Interesting

    I don't blame them for going down the tubes. The fact is, their niche doesn't exist anymore. When you look at all the top companies from 1990, hardly any are left. Those that survive are in niches which happen to still be profitable - and generally much less so (Oracle, Sun). Successfully re-inventing a sizeable business on the fly hardly ever happens. And no, I wouldn't count Apple as an example of that, unless they leave the PC business. HP has changed its business more, but they're not a standalone company anymore and also aren't doing terribly well.

  31. I know why it goes bankrupcy by fullstop · · Score: 2, Insightful

    SGI *was* cool. How many of you has actually help the company by really *buying* some stuff from them?

    Apple *was* cool and *is* cool. I, like many many many of you, own an iPod.

  32. Re:Please let it be IBM --- nope, it was Microsoft by PenguinOpus · · Score: 2, Informative


    They already sold their entire patent portfolio to Microsoft several years ago (1998?) for ~$60M in an attempt to stay alive. Very sad.

  33. Re:OpenGL by Trogre · · Score: 2, Insightful

    That's true for the software, but not the OpenGL trademark.

    And what of subsequent revisions of the spec? Are they always guaranteed to be open?

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  34. Current OpenGL license by Blu-Ray · · Score: 2, Informative

    As far as I understand it, it seems the Standard Implementation is licensed under a BSD, mozilla alike license

    http://www.sgi.com/products/software/opengl/licens e.html

  35. How SGI Can Save Itself by tekrat · · Score: 2, Funny

    Apple used to be on the verge of death as well, but Steve Jobs made the smart move of makeing the "i" series of products. The 'iMac' and the 'iPod" saved Apple and made it the powerhouse it is today.

    Using that same lowercase "i", SGI needs to create the following products:

    iRIX -- a new "internet" version of their operating system. Based on Unix and with a slick looking GUI, it should be named after various breeds of Dogs.

    iNDIGO -- A candy-colored all-in-one box, preferably purple, that glows while it's on, pulsates while downloading data from the network and runs absolutely silently.

    iNDY -- A smaller version of the sam box. Maybe plays MP3s.

    This series of moves should save them from death...

    TTYL
    Brian C.

    --
    If telephones are outlawed, then only outlaws will have telephones.
  36. SGI is patent wealthy by sadangel · · Score: 3, Interesting

    Maybe they aren't taking in cash hand over fist like they used to, but SGI still holds some serious patents that are being used by Nvidia, ATI, and other major players. I doubt they will go the SCO route and start suing everyone, but don't be surprised if there is a bidding war over this particular bloated corpse.

  37. Re:Id go mainstream intel chip like apple! by scotch · · Score: 2, Informative
    O2's weren't intel architecture.

    O2's weren't teal.

    O2's weren't $20,000.

    You're spot on on everything else.

    --
    XML causes global warming.
  38. Re:Idiots should have got into the GFX card market by solios · · Score: 2, Insightful

    Idiots should have got into the GFX card market.

    Uh... people who worked for SGI DID. It ain't their fault that management's a bunch of asshats.

    Where the smegging hell do you think ATI and NVidia got their talent, hmmmmmmm?

  39. They have been dog paddling a long time by pshende · · Score: 2, Interesting

    I once did a fellow ship with these guys in 00 and was really impressed with their product. I was at the main campus that one day in April when the CEO gathered all of the employees into the cafeteria just off the yellow brick road and told the employees exactly how much trouble they were in when their stock completely tanked. It is really sad considering some of their hardware (Onyx and Origin) were not only innovative, but kick a$$ as well. Hopefully someone will pick them up. I would like to see Sun gobble these guys up and take control of their machines!

  40. I guess they won't be around for the Jupiter 2 by tekrat · · Score: 3, Funny

    See "Lost In Space" The Movie, to see what I'm talking about. SGI got a plug in the film as co-funding the trip the Robinsons were taking. D'oH!

    I guess that's like the PAN-AM logo on the Shuttle in Kubrick's 2001.

    Or the ATARI logo in Blade Runner.

    Hrmm. The one thing you should not put in a Sci-Fi film is an existing corporate logo... Seems to be the kiss of death.

    --
    If telephones are outlawed, then only outlaws will have telephones.
  41. Please Elaborate by eldavojohn · · Score: 2, Funny
    I am a 3D graphics programmer I left SGI a long time ago. I've since worked with PCs, consoles and even mobile devices in a range of application areas including games covering advanced rendering algorithms content paths/tools.
    Congratulations.
    I can safely say that you are a fucking moron. A prize fucktard who doesn't know what the hell he's talking about.
    I relayed a story of my experiences with SGI. Care to tell the readers what it is, precisely, that I'm mistaken on? I know I had to work with an SGI server. I know that I dreaded it. I know that my coworker said they used to be the shit. I'm pretty sure I know about these events and that I explained them correctly.
    SGI is as good as dead and for good reason ...
    Please, by all means, elaborate as to what that reason is. You just claimed you used to work there, tell us about your experiences. Here's a crazy idea, add something to this thread of discussion instead of waisting bytes thinking up names to call me. Novel idea, isn't it? Tell us some stories about back in the day when SGI had you and you were the sole reason they used to make good machines.
    ... but you are still an ignorant clueless fucktard excuse of a graphics developer.
    At what point did I claim to be a graphics developer? I'm a fresh from college moron working in a corporation. I know I'm stupid but I'm not sure what a 'fucktard' is. Out of curiosity, is the reason SGI went out because all their graphics developers are assholes?
    That your post is modded +5 only tells me that the moderators can't tell shit from shinola when it comes to 3D graphics commentary like yours.
    You don't understand Slashdot and it isn't likely that you ever will. Move along.
    --
    My work here is dung.
  42. A list of things that doomed SGI by robgfromcincy · · Score: 2, Informative

    1. The Cray aguisition
    The whole company focused on the highend and integrating Cray's technology and took it's eye off the low end commodity market.
    2. Windows NT 3.5.1
    The first version of NT that was stable and made the developers of scientific and CAD apps and universities (SGI's bread and butter) to take Microsoft seriouslly.
    3. Ego and denial
    Tom Jermoluk and Ed McCracken refused to admit there was a 500lb pink elephant in the middle of the board room with Intel and Microsoft logos tatooed on it's ass. Jim Clark didn't, but he lost a power struggle with McCracken and went AWOL until he resurfaced with Netscape. By the time SGI decided to build Wintel boxes, it was too late.
    4. The Internet boom
    SGI's heyday pre-dated the 'net boom and when the boom hit their talent pool was drained by startups such as nVidia.
    5. Re-inventing the wheel
    Few of SGI's products ever "evolved". Once they completed rev. 1, they threw it into the market and went completely back to the drawing board to reinvent something brand new instead of evolving (and supporting) existing products.
    6. Developing for the sexy, not the practical
    SGI's products were sexy and they demoed great but the reality was that the flashy capabilities targeted the small, niche markets like entertainment while they ignored more practical (but un-sexy) features which made them more valuable in larger markets such as CAD.
    7. Horribly late in bringing products to market
    The O2 and Octane workwstations, as well as their last decent graphics card, were 1.5 - 2 yrs late in coming to market. By the time they were announced they weren't competitive and comprimises had to be made to shoehorn the latest processors from MIPS into them. And the O2's graphics were hardwired to the motherboard and couldn't be upgraded. And as detailed in #6, they were loaded with features that demoed well but almost nobody used (e.g. Octane's crossbar bus technology). And then McCracken handed development of the Wintel box off to the same group that screwed up the O2 and the made the exact same mistakes again.
    8. No clue on Wintel
    As mentioned above, the group that developed the O2 was handed the keys to develop SGI's first Wintel offering and they made the exact same mistakes. Horribly late to market, loaded with features few people used, and with graphics that were hardwired to the motherboard and couldn't be upgraded. They even went as far as to build a custom BIOS incompatible with existing BIOS-based tools such as Ghost. When sys admins evaluated the boxes, they said "wait a minute.... I can't use my existing admin tools with this thing.... forget it."
    9. Fahrenheit
    Just as John Carmack had given OpenGL the shot in the arm it needed and it was gaining incredible momentum against Direct3D, SGI made a deal with the devil to merge OpenGL and Direct3D. Fahrenheit never saw the light of day, OpenGL lost it's momentum, SGI's CEO got a high paying gig at Microsoft, and OpenGL is going to be a second class citizen in Vista. SGI also gave up it's efforts on scenegraph and large model APIs which would've differentiated OpenGL even further.

    *sigh* so sad

    The time I spent working for SGI was one of the most rewarding experiences in my career.