What About the Grey Gamers?
Chris Morris at CNN's Game Over column wonders out loud about the legions of older gamers, and their snubbing by most of the gaming industry. From the article: "The Entertainment Software Association reports that 19 percent of the people playing video games are 50 or older. That's a huge jump from 1999, when players of that age group made up just 9 percent of the gaming world. Game publishers, though, seemingly couldn't care less - mainly leaving senior gamers to Web-based games, such as PopCap Games' 'Bookworm'. And while it certainly makes loads of sense for publishers to focus primarily on the core market, especially in transitional times like they're experiencing now, that focus is at risk of becoming myopic."
Naturally, of course, there's still plenty of clout among the "video games are just for kids" crowd to delay this eventuality.
I'll be honest, we're throwing science against the wall to see what sticks. -Cave Johnson
I'm not yet "old and grey," but I've never liked FPS games. DOOM was unique when it came out, but if you've seen one, you've seen them all. (Yes, I've tried more modern versions; the graphics are much more realistic, but there's still really no plot.)
Why aren't there more games like Syberia, Myst, The 7th Guest? Even Zork, with *no* graphics, was more interesting than the shoot-anything-that-moves games that the industry seems to concentrate on these days.
Why not, for example, a space exploration game -- concentrating on the science, economics, and logistics involved, instead of the usual shoot-the-evil-green-aliens theme?
Paleotechnologist and connoisseur of pretty shiny things.
I'd like to see more games with a wider range of difficulty settings. I get frustrated with games that expect everyone to have lightning-fast reflexes and excellent hand-eye coordination. There's a reason I became a computer programmer and not a baseball player.
Mea navis aericumbens anguillis abundat