Videogaming Keeps the Brain From Aging
Ant wrote to mention a Globe and Mail article stating that videogames keep the mind young and help in quick focusing on different tasks. "A body of research suggests that playing video games provides benefits similar to bilingualism in exercising the mind. Just as people fluent in two languages learn to suppress one language while speaking the other, so too are gamers adept at shutting out distractions to swiftly switch attention between different tasks. A new study of 100 university undergraduates in Toronto has found that video gamers consistently outperform their non-playing peers in a series of tricky mental tests. If they also happened to be bilingual, they were unbeatable."
If this is true than this generation should prove to be more mentally healthy than previous generations into old age. Video games didn't exist for the Boomer's childhood and didn't hit mainstream till adolecence for Gen X. But Gen Y and later have had the availabilty of this sort of therapy since they were old enough to hold a joystick. This increased time should (in my theory at least) mean greater mental ability into old age than the pervious two generations.
I wonder if the type of game or level of difficulty have any effect either. I find today's games are a lot more complex than when I was young. Yet you still see young people able to master them. Perhaps this will enhance the effect due to the additional hand-eye coordination and problem solving skills needed to navigate in a modern first person shooter (where vertical/rotational perspective has to be tracked independently of actual character movement) vs. the simple side scrollers we started on (like Super Mario Bros).
Like the idea long ago that 65 years was very old age one would be lucky to make it to, perhaps someday the idea of the mentally feeble old man will be tossed as people stay sharp in mind far into their twilight years.
Watch any older adult try to pick up a game controller and play a videogame. *IF* they manage to get the hang of using the controller, they typically are overwhelmed by the sheer complexity of the modern videogame and the number of things they must simultaneously (and QUICKLY) keep track of. This has always been, IMHO, at least anecdotal evidence that videogames clearly develop a certain set of mental skills that very few other activities develop so effectively.
I think it's because when you know only one language, it's hard to actually figure out what grammar is. When you learn to speak, you don't learn vocabulary, grammar and enunciation separately. You learn them all mixed together.
When you learn a second language, you are able to more easily identify the structural components of language (ie: grammar) when comparing the two side-by-side. A monolinguist will be more likely to assume that the grammar of his language is universal; a polylinguist will understand that grammar is subordinate to language.
Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
I think you misunderstand. The complexity doesn't come from the interface.
Take my father, for example. He's been driving since he was in high-school, so I'm pretty sure he's caught onto that. He's got an IQ of like 140 or so, so he's no idiot.
Now, place a Playstation 1 controller in his hand and let him play a racing game. Pick an easy one with just the analog stick, brake and gas. (Yes, I've done this.)
The result is pathetic. He actively WANTS to play it. He asked for it. He repeatedly runs into the walls, forgets which controls are which (There's only 2!) and generally just fails at the game. He played for a few hours with the same results. He asked me like 3 or 4 times over the first hour or so what the controls were. (Admittedly, the last time was a confirmation, not a question.)
This is something any kid I can name would be able to do quite easily. He did not grow up with video games of any sort, and does not touch-type.
He's an amazing industrial engineer, but the simplest of video games eludes him. It's not the complicated UI, it's a thought-pattern he never developed. Maybe if he spent enough time at it, he could pick it up, but he never will. He's got too many things to do that are actually fun for him.
I think the study fails to recognize that there are thought-patterns associated with being a good gamer, but gamers definitely tend towards more agile thinking and better motor skills, at least for the hands.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM