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Nvidia Launches High Powered Mobile Graphics Chip

elbazo writes "Nvidia today launched their new mobile chip the GoForce 5500, which provides a massive jump in graphics technology for handheld and mobile devices. Capable of 'easily' rendering Quake 3, support for 1024x768 graphics output and real time playback of H.264, WMV9 and MPEG4 movies at high resolution the chip looks set to rock the mobile world."

3 of 152 comments (clear)

  1. RAZR V3X has Nvidia 3d accelerator disabled by edxwelch · · Score: 5, Interesting

    Slightly offtopic, but you might find it interesting nevertheless.
    The Motorola RAZR V3X sports a nVidia Goforce 3D 4800 WMP, but for some strange reason it's not used by the KVM. In other words games using the Java 3D API will have the same sucky performance as phones with no hardware acceleration. Some guy even started a petition to get Motorola to change it (http://www.petitiononline.com/v3xpet/petition.htm l)

  2. gee, great textures on that 2-mm splotch! by spacefiddle · · Score: 3, Interesting

    Um... okay. So?
    I mean i guess it's cool they could do it and all, but... the PSP's screen size, frex, is acceptible. Barely. But my cellphone...? (I like how the articles cites "...the original Quake 3 for the Playstation," btw. Uh...)

    I just don't get how it's desireable or even not-painful to be looking at smaller and smaller screens and cramming higher resolutions on them. So WHAT? You REALLY want to watch a full length movie on a moving train/bus/backseat on a screen the size of your hand? Ow. Ugh. Oh what an experience. Nah. ...I'll just go back to waiting for the optic nervesplice HUD overlay, thanks :D

  3. Aqua? by nojayuk · · Score: 3, Interesting
    I was chewing the fat with a Linuxhead-turned-MacAddict a few days ago, tossing up ideas about where Apple might go in the future. Friend dragged the stinking corpse of the Newton out of its uneasy grave (he has a thing about PDAs, forgive him). I pointed out that the Newt was buried for a good reason or six, then inspiration struck.

    Apples' range of portables has been, to be kind, lacking in features the past couple of years mainly because of their boat-anchor PPC fetish. Apple's Teh Shiny! has been the iPlod range of jewelry and fashion statements, their premier bottom-line enhancement mechanism. Video, hard disks, flash but no sign of an Apple PDA in the mix.

    But... imagine an Apple PDA with Aqua, enough smarts to do the look-and-feel kabuki of its bigger brothers, a coat-pocket tablet-gesture device with a 1024x768 display and a Centrino, a shitload of Flash and no battery-sucking hard drive, able to run those new-fangled PPC/x86 fat binaries native. Of course it would be slow and not exactly the device most people whould run PhotoShop on, but as a workalike sibling to the iBooks with all the wireless connectivity Teh Shiny! comes with as standard today I figure it would fly out the door sales-wise.

    The killer for this pipe-dream was fitting enough GPU power under the hood, affordable in power consumption terms, to make Aqua usable in less than geological time -- in independent tests, ten out of ten Apple owners never want to see a spinning beachball ever again. I speculated about Cell as a dedicated Aqua graphics engine but from what I've seen about its power consumption that doesn't fly. This device might just do the job though. Hmmm.