Industry Group to Set Video Games Work Standards
Chris Reimer writes "C|Net News is reporting that a new industry group will establish ethics and work standards for video game workers. From the article: 'With an aging work force of video game creators, the game industry is going through growing pains similar to what Hollywood once experienced. Today there are more programmers, artists and producers in their 30s, 40s and 50s, many with families, who are looking for better pay, fewer work hours and improved benefits. PEER will focus on representing these experienced programmers.'" This is more information on an organization that we've previously talked about (related, below).
Has the general computer software industry gone through a similar phase?
If not, should they change the scope to include everyone who designs computer software? (I know that the game industry is reputed to be particularly brutal to its workers, but I think it is a question worth asking none the less.)
Am I open minded towards open source, or closed minded towards closed source?
Today there are more programmers, artists and producers in their 30s, 40s and 50s, many with families, who are looking for better pay, fewer work hours and improved benefits. Heck, I know all sorts of people who want better pay, fewer work horus and improved benefits! Maybe these PEER guys should contact them, too! This could be some sort of revolution: more money and goodies for less work! It's amazing nobody has thought of this before.
Against stupidity the Gods themselves contend in vain.