Love in the Time of Pixels
The Escapist has piece, on this Valentine's Day, highlighting a relationship begun in a Virtual World that lead to the real life marriage of the players. From the article: "We think of these places most often as games, but there is much more going on in them than simply play. What we often forget is that any place in which two or more people can interact, whatever else it is, is a communications medium of a certain sort. Connecting via an online world - whether it's Second Life, World of Warcraft, EverQuest or any other - is not different from connecting via a chat room, via Friendster, via telephone or even in the time-honored way people sometimes connect at a party." Have you had any successful online experiences of the online variety (that you're willing to share)?
But this isn't really all that special or new, is it?
I met my wife on a Counter-Strike server in 2000.
120 characters for a sig? That's bloody useless.
She snuck in amidst the 247 .WAV files I was downloading. By the time I realized what happened, she'd installed her stuff in my living room and everything smelled like lavender. I'm still trying to figure out how this ring got on my finger.
The real story: We both frequented three of the same CS servers, and I was one of the few guys that didn't spaz out that she was a girl (which is why she paid any attention at all to me). Played together a lot, started voice chatting when the server was really slow, got interested. We met in person a few months after we met online. It's not every day you find a funny, game-loving web designer who also happens to be a hot chick.
120 characters for a sig? That's bloody useless.