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Uwe Boll Smash!

Eurogamer has an interview with opportunistic license-killer Uwe Boll. In the interview, which is dominated by Boll's anger with game fans, he states that he's unlikely to see new game licenses for movies after he butchers Far Cry. From the interview: "In fact, it's not just confusing Boll - it's putting him off the whole thing all together. 'I won't say that I won't acquire another videogame licence in the future. But I'm not so eager to do it any more, to be honest. After Far Cry, maybe I'll go away from videogame-based movies. And everybody can be really happy about it.'"

7 of 125 comments (clear)

  1. the amazing thing by gEvil+(beta) · · Score: 3, Insightful

    The amazing thing about Boll is that he doesn't realize that his movies would still suck even if they weren't based on videogames. It's not the subject matter that kills them, it's his directing abilities.

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    This guy's the limit!
  2. Well.. by BigZaphod · · Score: 3, Insightful

    ..there's at least one person in the world who thinks he makes awesome movies: Uwe Boll

  3. It's not me, it's everyone else! by xymog · · Score: 3, Insightful

    My BS detector goes off whenever there are excuses for everything, and the excuses are always someone else's fault. "People don't understand my movies, game studios didn't back me up, game journalists slant everything, the haters are out to get me...." It reminds me of a saying: Just because no one understands you, it doesn't mean you're a genius.

  4. Whoa ... wait a minute... by WidescreenFreak · · Score: 4, Insightful

    Let me get this straight.

    We develop a fondness for a particular game. He gets the license then creates a movie that can only be described as a poorly-done "B" movie (yes, there are plenty of well-done "B" movies). Fans are greatly disappointed in what he did to the movie and by association the game. The fans voice their displeasure. Then he gets angry that fans are disappointed? What's wrong with this picture?!!!

    What does he expect fans to do? Just say, "Oh, thank you! Thank you for converting a game to a movie that I was hoping more than anything to end right after the beginning credits started! We are so grateful!"

    His views of the modern gamer and modern movie-goer is clearly so low as to be insulting. I've seen productions from amateur (read: still-in-film-school) movie makers that were wonderfully written with really impressive cinematogrphy and editing; I've also been on the crew of indepenent films that were fun to film and fun to watch because the director had a solid vision of what the scripts were trying to project. (No, not porn. Seriously!) If film students and amateur film makers can make entertaining movies on showstring budgets, there really is not much of an excuse for Boll (or any director) who has lots of funding behind him not to create a movie that's at least watchable.

    Unfortunately, there seems to be this distorted view within a lot of directorial circles that (HIGH PROFILE STORY or STORY WITH STRONG FAN BASE) + ACKNOWLEDGED STARS = GUARANTEED SUCCESS. I present as proof of this misguided belief Gigli, Bloodrayne, and Battlefield: Earth to name a few.

    Hey, Boll, don't let the gamepad hit you in the ass on the way out.

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    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  5. Dungeon Seige by C0rinthian · · Score: 3, Insightful

    Has anyone else seen the trailer for Dungeon Seige? Words cannot convey the levels of suckage this movie appears to achieve. It's got zombie NINJAS!

  6. Sorry, but I don't buy that at all! Lame excuse. by WidescreenFreak · · Score: 4, Insightful

    The source material and its "shallowness" are irrelevant. There are writers who could take a very basic story and with enough creativity to create an entire arc that is still relevant to the core story.

    There is a lot that could have done with, for example, Bloodrayne. The background on her character - half-human, half-vampire - is great fodder for some interesting character development. Note that in most sci-fi shows, characters of mixed races are the ones that often get the most intersting character arcs. Look at Spock, Troi, and Seven of Nine in the "Star Trek" series and how they often ran into problems with being a mixed race, whether that's from biological issues, prejudice, or something else. (Okay, Seven wasn't quite a mixed race, but you get the idea.) Rayne could have had a very interesting character arc in the hands of a good writer, which Bloodrayne: The Movie did not have.

    Her vengeance against those who murdered her mother certainly could have been expanded to involve some interesting twists and turns, particularly with the Nazi-era background of the original Bloodrayne. Exactly how did her mother die? Murder? Consequence of being raped by a vampire? How did Rayne find out who was responsible? Was her mother's murder really what triggered her rage against fellow dhampirs or is there some long-forgotten memory that is subconsciously driving her? Add a bit of "Indiana Jones"-style action and the Bloodrayne movie could have been very well done.

    Instead, we get a piece of schlock that was nothing more than the Bloodrayne name and blades with some blood and guts. Oh, and a very-easy-on-the-eyes babe. Hey, is that Ben Kingsley? That Ghandi guy? Well, that certainly gives the movie credibility! (Not.) It was poorly written, poorly directed, and poorly thought out.

    The fact that its source was a video game cannot be more irrelevant.

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    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  7. But, Doom actually TRIED... by syberanarchy · · Score: 4, Insightful

    At least Doom made an EFFORT to replicate the game on film. Yes, they changed the thing about hell to something about zombies. Yes, they forgot to put in a Cyberdemon.

    But it still took place on Phobos, still got in shots of all the required guns and enemies STRAIGHT FROM THE GAME, and even had an ENTIRE SUBPLOT revolve around Sarge's search for the BFG-9000. There were plenty of in-jokes for fans, like Karl Urban's character being named John, a dead scientist named Carmack, and Rock's utterance of the three words we were all waiting to hear once he found the BFG - the computer monitor might call it the Bio Force Gun, but we at least got to HEAR it get called the Big Fucking Gun.

    On top of that, I remember reading in an interview with someone from ID that the producers actually used art design from Doom 3 as a basis for the set design. You know what? It shows. The overhead lighting above doors, the fonts, everything seems ripped out of the game and come to life on screen - which is the WAY IT SHOULD BE.

    Was Doom high art? No. But it was awesome, awesome Nerd Porn, which is exactly what a good video game movie SHOULD be, and my friends and I had a great time sitting in the theater picking out all the references to the game we know and love. Boll has yet to accomplish this.