Slashback: MMORPG Trends
Some additional details on stories we've previously discussed. The Garriott brothers gave a talk at the DICE conference earlier this month, and while Next Generation offered the gist of the Garriot keynote, Gamespy has a detailed look at their predictions. We also talked earlier about World of Warcraft as the new golf. C|Net has a deeper look at the trend of networking in Azeroth. From that article: "With more than 5.5 million people now playing WoW and joining guilds for everything from police officers to soldiers returning from Iraq, it was bound to happen: The rich guys have carved a virtual space to call their own. In fairness, the six-month-old guild isn't just for rich folks. There are plenty of bartenders and regular workaday types in the group as well. But what sets 'We Know' apart is its concentration of movers and shakers in the technology world."
do CEO's of companies have time to sit around playing WoW?
I barely have enough time to post to slashdot these days!
I don't read your sig, why do you read mine?
We have to let you go. Having a ninja-looter like yourself on our team undercuts morale.
psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo
... that even with the amount of new subscribers (more $$$) in WoW and the new servers they keep adding, I still see heavy lag and wait times to get into servers. Why when I'm paying $15 a month should I have to suffer like this?
World of Warcraft as the new golf.
That is the dumbest thing I heard all day. And I just watched an interview with Cindy Sheehan.
Religion for nerds. Stuff that really matters
Other MMORPG trends:
Awkwardness, sexlessness.
I've noticed that the latest crop of MMORPGs are aiming to the wussy crowd. These titles offer no real challenge and put up a shiney happy people facade that can't offend anyone. Personally I think it stinks.
There is no real rivalry amongst guilds any more, why would there be when you all have your safe little instances free from being steamrolled by another guild.
Where's the rampant petitions and calls for GMs when that other guild ganked your great big dragon after you cleared the way to it and were preparing for the fight?
No chance of that bastard stealing the ore you've been mining for the past 15 minutes, you just can't PvP me here, ever.
I see a future where online games like EverQuest, Ultima Online, and Shadowbane won't be made. The challenge is over, all you have to look forward to is a wasteland of baby-sitting titles.
Tell: OMFG CN U pl my job PLZ!!!111!!!
(Original version rejected by Slashdot lameness filter...sigh...)
cos im crap at golf, but can certainly hold my own in WSG. Finally all of us un-coordinated geeks get a chance to network
--AlexC
Just because I dont agree with climate change doesnt make me a troll
Best... MORPG... Ever.
http://www.kingdomofloathing.com/
It's not exactly massively multiplayer, but it's beautifully written.
"Wise men talk because they have something to say; fools, because they have to say something" - Plato
I posted in the other story that my workplace was crawling with WoWers. We got firewalled. Now they watch FRAPS movies and look things up on thottbot.
It's funny that many of the new "second generation" features he mentions, are already in Eve-Online. Yet he doesn't mention it...
I think that blizzard could balance hardcore with casual by making competative cross server BGs. Esports is taking off in the FPS world, the MMORPG/RPG world should follow. PvPing takes a well coordinated team, with everyone knowing what they're doing. Tons of practice and experience. If Blizzard fixes WoW pvp, or makes it right in Diablo3, maybe we can see 3 blizzard games at the CPL next year.