Will Wright, PS3, Keynotes at GDC
Gamespot has the word that the Game Developer's Conference has added two more keynotes to the slate of events. Sims developer Will Wright will be speaking, talking next-gen game design on Thursday. On Wednesday we have a keynote from Sony's Phil Harrison, where he'll address developer's questions about the PS3. That sounds nice.
I wonder if Will Wright has to tell himself to go to the bathroom. ;D
Am I the only one who was excited about this article just by the site of the name "Will Write". I remember the days of my youth that I wasted (enjoyed) reading the most awesome video game manual *evar*--Sim City for the SNES.
Ahh. The Good ol' days...
Deja Vu
n. 1. The sensation that you've read this very article before.
or at least, with Nintendo's Satoru Iwata, we should expect to here about something other than Nintendogs: Roaming Wild and Animal Crossing: The Path To World Domination.
...
Personally, I always enjoy Will Wright. Something about the name just inspires confidence and trust. Yeah, Will, that's a good name
-- Tigger warning: This post may contain tiggers! --
You have to escape a cave before being engulfed by torrents of shit, a metaphor for the gaming industry. Just picture that high pressure liquid excrement breaking through your walls and tell me it wouldn't make a great fucking game.
I do hope Wil gives some new info (and maybe even a release date?) for Spore. I'm so looking forward to it.
Nintendo's already said they'll be announcing Revolution information at GDC, and since Satoru Iwata is talking we can expect that information to be major. If Phil Harrison chooses to spill beans on the currently-AWOL PS3 as well, this should be a VERY interesting GDC.
I wonder how long until console company announcements become so common at GDC it turns into a media event like E3 and is no longer useful for developers.
Will, I remember back in the late eighties/early nineties you made some of the most indepth yet open-ended games ever. I remember Simearth had various options to modify the conditions on a planet, and you could choose to use as many or as little as you wanted. Most of the games Maxis made then weren't blockbusters, but they were good games.
Today? The bulk of your work in the last five years has been a virtual dollhouse that has a new expansion pack released for it every six months. The only non-"The Sims" games Maxis has put out in recent history are a few Simcity sequels, and they were notoriously buggy. The quality of your software has gone down, and I fear that the Maxis I knew is dead, replaced by some hollow shell.
Part of the blame falls on EA for taking away your creative control, but remember that it was the Maxis's choice to be bought out. You had a say in the choice. Will Wright, you are a sellout.
i'll give you my frist born child for a remake of sim copter. my faveorite game of all time. I'm the CEO of McDonnell Douglas.
I'm so looking forward to [an EA title].
I thought that the current groupthink was "EA bad".
Have you checked out Spore? It is one of the most anticipated/innovative game that will come out in the future
Have you checked out Duke Nukem Forever? It is one of the most anticipated/innovative game that will come out in the future...
I believe Penny Arcade put it best.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage