Orson Scott Card on Games, 21 Years Ago
MilenCent writes "Long long ago, Orson Scott Card wrote a game opinion column for Compute! Magazine. In the November 1983 issue, he had some interesting things to say about the essential ingredients of a great game, all arguably still important today. He picked out one company that, at the time, consistently excelled in most of these areas--try to guess which one! Additional commentary over at Curmudgeon Gamer."
It has been said a lot, but it really seems like most games today try to focus on having amazing graphics, and then move onto focusing on gameplay later, if ever.
Some games manage to innovate both gameplay and graphics, but they are rare. A lot of sports games have played essentially the same for the past 5 or 6 years, with only graphical updates. Most FPS games are similar, with just better graphics (physics is an exception, but that's not really gameplay when it just has to do with rolling barrles after an explosion... only when, like in HL2, it's used for essential elements of the game like strategy, etc.).
Hopefully more games will be made that innovate, like Darwinia (steampowered.com), which looks alright, but has amazing and unique gameplay.
I've re-read Ender's Game lately (written in 1985), and was amased by some of the predictions Orson made in just one book. The "network", online news and bloggers (Locke and Demosthenes), hand-held devices used for education (we only start seing them now). Damn, I think we shouldn't be surprised if we see the buggers real soon! :)
1's and 0's should be free.
You can avoid the ads and the hassle and just get the file here. Everything you need to play it is in the .zip.