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GtkRadiant under GPL

gnarlin writes "GtkRadiant is now available under GPL license, along with some Quake II tools which never got a chance to be put under GPL before. Head over to the qeradiant website for all the details. GtkRadiant is a level editor developed by id Software and Loki Software. It is used to create maps for a number of computer games."

5 of 25 comments (clear)

  1. Addition by omeg · · Score: 3, Informative

    Radiant is already a very good tool to work with. The version that I used back when I was using it to make a mod for Call of Duty it did have serious crashing errors, though. I hope that fixing these bugs will be the first priority of whoever's interested in working on it.

  2. Not exactly the 'official' editors used by ID by lbalbalba · · Score: 3, Interesting

    For what it's worth, GtkRadiant is not exactly the same level editor as the one that was used by ID during the development of Quake: rather, it's a heavily modified version of QERadiant (Quake II's level editor) and Q3Radiant (Quake III Arena's level editor), which were used by ID.

  3. A good thing by Tacvek · · Score: 2, Interesting

    This is a good thing. Despite GtkRadiant retaining close ties to ID the licence on it was never very clear. Indeed if one dug around there were around three or four EULA's that may have applied, and they seemed to contradict each other. It was not even particularly clear whether the development of GtkRadiant was even legal to develop. Other software projects that would have used Radiant as a level editor have been scared to touch it.

    Anyway, one may wonder why Radiant was not released under the GPL when Quake II was, or even when Quake III was. I'm assuming that it did not occur to ID to release it under the GPL, because the source code was already available. Finally though somebody noticed this and corrected it.

    Note: I may have some or all of the facts wrong, as I am not a GtkRadiant developer, or ID employee. This message was based on my experience as a user of GtkRadiant.

    --
    Stylish sheet to fix many problems in Slashdot's D3: https://gist.github.com/801524
  4. I've used radiant, and worldcraft. by manno · · Score: 2, Interesting

    I could never get the hang of Radiant, Worldcraft was/is so much easier to work with. It's unfortunate because back when I was a mapper, I saw some of the things other mappers were doing with Quake 3, and Radiant, and they were great. I was spoiled with Worldcraft and couldn't make the transition to radiant's clunky UI.

    http://www.planethalflife.com/features/lotw/lotw04 1702.shtm

    ahh the pimpage.
    -manno

  5. wait... by smaerd · · Score: 4, Funny

    ...there's something better than BSP? Man, I need to get on that internet thing more often.... right after I clip this brush....