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Switching a College from Desktops to Laptops?

tverbeek asks: "The college of art and design where I work is going to start switching next year from a labs-with-desktops approach to computers, to a students-with-laptops approach. The president appears to have made up his mind that we're doing it, so that's not really up for debate. We'll be starting by equipping all the full-time faculty this year, then next year start requiring (as in 'you can use financial aid to pay for it') each new student to buy a laptop that meets our specs (Apple or Dell, depending on major). Does anyone have experience with this kind of transition? What were the biggest complications?" "How did you handle software licensing, especially for high-priced apps? How do you do software installs/upgrades? What do you do for resource-hungry apps (e.g. CAD, 3D rendering)? What about traditional lab configuration issues like anti-malware software, classroom restrictions on IM/P2P/network gaming, standard configuration options, etc. that would seem impossible to do with computers you don't own?

I know that many other colleges have done this sort of thing, but what about *art schools* or other colleges with high-end needs but mostly non-technical users, and where something like Photoshop is considered a 'core' application more than MS Office? Also, I'm especially interested in info about much more/less support staff the laptop approach requires; my intuition says that 1000 unsecured laptops will take more work to support than 300 locked-down desktops, but I need data."

2 of 515 comments (clear)

  1. It's tough, but works. by DerGeist · · Score: 5, Informative
    My college tried this approach, didn't fly. First they tried "lending" laptops to students. Guess what happend? Broken laptops. Lots. So they had to buy them from then on.

    You're taking the intelligent route and making them pay for them on their own, though, so that's a step in the right direction.

    Generally the feedback was students liked the mobility but hated being forced into buying a laptop.

    Licenses weren't hard; they worked just like a normal lab environment, licensces are obtained from a central license server either on campus or a trusted facility of the software vendor.

    As for the malware thing, in order for a laptop to get on the network, it had to prove it was up-to-date each time, and had to prove it was running university-approved, up-to-date anti-malware (provided free by the institute). This worked marginally well with only a few outbreaks.

    The downside? Tech support, and lots of it. Students got confused, broke stuff, or generally got mad when things didn't work on the first try. The solution is a tech help desk, staffed by students or well-informed tech support people, where you can simply bring your laptop in and have it checked out by a "professional." That seems to clear up most of the problems.

    Art students had little to no trouble, as they all bought macs. :)

  2. Physical Security!!! by diamondmagic · · Score: 4, Informative

    Laptops WILL be lost/stolen/broken, no matter what you try to do. Give students the option to engrave their names and a phone number (somthing that dosn't change: mabye the lost-and-found dept.) in large, friendly letters on the cover. Provide insurance to users if they don't have it. Giving backup services and CPU power from a central server is a must. This means a large RAID array and blade servers (running Linux, of course). Even if all the above fail, provide short-term use laptops, that can--hpoefully--boot up from the backups previously made.

    Also be sure to lay down wireless access points of all sorts. Put a printer attached to the network in in centralized places, probably in every room. Think of every possable problem.