SOE CEO Responds To CBS Critiques
CBS's GameCore page continues to follow up with Star Wars Galaxies players on the aftermath of the NGE. Sony Online Entertainment John Smedley has gotten into the act, responding to criticisms leveled at the company in previous GameCore pieces. From the article: ""I'm bent about that one ... As a person, I have zero problem with criticism. I don't have any problem whatsoever with our customers complaining. I think it's perfectly legitimate, and I think it's perfectly legitimate for you guys to have a mailbag with hate mail from Star Wars Galaxies. But of all the mail, that's the one that bothered me because it's filled with a bunch of BS ... There has never been a release by Sony Online Entertainment that has been incomplete.
I've been playing PlanetSide since it was released, and a lot of the complaints about SWG sound very familiar. Frankly SOE seems very content to release buggy products and to release updates to those products that turn off large parts of their core subscriber base.
PlanetSide is perhaps the ultimate example of this. When the game first came out it was very buggy. I signed on in the first week that it was out but couldn't be compelled to recommend the game to any friends for a good 2-3 months after release because it was so flaky. Even then the person who joined up on my recommendation ended up leaving within a couple weeks because he couldn't get it to run stably on his system.
The next big screw up was the release of an expansion pack, Core Combat. This expansion pack brought minimal content and was fairly expensive. Most of the people I know who bought it when it was first released regretted it. It wasn't until the price dropped to like $10 that I could recommend it to people. $30 for a few new maps (which also has the effect of diluting the player concentrations), 3 new vehicles and 3 new weapons is rather overpriced.
Since that time, there's been a pretty steady decline in the population in the game. The final nail in the coffin was the release of BFR's, these big robots that are similar to what you'd see in Mechwarrior. It wasn't a terrible concept but they so radically altered the balance of the game that a lot of people abandoned ship.
Currently the game is decent. The pop levels are rather low, so while you'll find a battle anytime you log on, the quality of the battles has suffered a lot. Lots of 3-way stalemates happen now because there's no fun in the strategic approach of attacking empty continents. They are trying to get moe people by offering a try before you buy option where you can play as a lower level player for free. That might bring more people, or it might get exploited as people create temporary accounts to log on and grief people and cause disruptions.
It's a shame too, because the overal concept and play of the game is good. It's a really nice blend of strategy and action, but it's just been poorly managed by SOE.
This sig has been temporarily disconnected or is no longer in service