Slashdot Mirror


Forget Innovation From The Indies

spidweb writes "RPGVault has an article from a long-time indie game author about how people who want innovation in games shouldn't look to the small developers. It is his view that innovation in games will come from big companies, if at all. From the article: 'Indie developers have a real purpose in this world. They make little niche products for markets too small for Activision. They make many new puzzle games for the casual audience. Or, at least, the same old puzzle game again and again. They rewrite Asteroids... because someone has to.'"

2 of 98 comments (clear)

  1. what? by PixelThis · · Score: 4, Insightful

    Because some indie game developers don't innovate, nobody does? What a bizarre notion... historically most innovation has come from the little guys who've been in turn bought out by (or turned into) some larger company.

  2. this can't be reconciled with the facts by Zork+the+Almighty · · Score: 4, Insightful

    This guy is out to lunch. He mentions Gish, but how about games like Darwinia ? The reason people look to indie developers is that there are so many of them, and 90% of of everything is crap. So if I had to choose between looking at five big companies and 1000's of small ones, where would I look ? Well I guess it depends on how many games the big companies crank out, which is not many, because they cost so much money. So even though there are 100 tetris clones the indie scene is the place to look to find quirky, original games. Very much like open source and it's thousands of text editors. There's got to be one good program in there, right ?

    --

    In Soviet America the banks rob you!