Best-Seller Strategy Guides
TasosF writes "The New York Times published a feature on the strategy guide publishing. Strategy guide sales reportedly generated about $90 million in 2004, with the guide to GTA San Andreas having sold 748,000 copies to date." From the article "'It's like writing a travel guide to a place that doesn't exist,' Mr. Hodgson said. 'Whereas Frommer's guides tell you what hotel to stay in, I tell you which hotel not to stay in because you're going to get dragged down by a gangster.' By most measures, strategy guides are not a huge business. They generated about $90 million in sales in 2004, according to the NPD Group, a market research firm; the figure dropped to $67 million in 2005, but that decline was expected as a cyclical moment, paralleling a transition in the industry to a new generation of advanced game consoles."
I may not want to play through Xenosaga again in the near future, but I can still enjoy flipping through the pages of the strategy guide and remember the various parts of the game and how I felt when I played this part, etc...
Call me silly, but I'm probably the only person still around that enjoys the strategy guides nearly as much as the games themselves.
I used to have an insane collection of strategy guides back in the 8-bit and 16-bit days, which was of course before anything in those books could be found on the Internet. Nowadays, I do still dig the printed book with foldout maps, charts, and such more than looking up a gamefaq, but only for a few titles I collect and immerse myself in like the sad fanboy I am. In those cases I'm also likely to pick up action figures, soundtracks, and junk, so the tie-in aspect is just as much of a selling point for me as the strategic value.
Also appreciated are the sometimes-included DVD-extra style additions to the guide, with the odd interview, concept art, or other behind-the-scenes geek-fodder that make the book more than just a fancy gamefaq.
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In my opinion, the best strategy guides are the ones that go with strategy games. A few easy examples come to mind: Master of Orion 1 (written by Alan Emrich, who I maintain doesn't deserve the blame for MoO3), Alpha Centauri (probably the best strategy guide I've ever had) and Civilization: Call to Power.
The website isn't without its problems, however. Vandalism and the fact that MediaWiki is a resource hog will likely always be problems. The most glaring problem, though, is that the wiki hasn't really caught on yet. It needs some serious press. If you take a look at their hard work, you'll see that the guide has had some serious effort put into it.
If you happen to be a Wikipedia/GameFAQs editor/writer, maybe you'd be interested in the StrategyWiki project. They could use you...
(Full disclosure: I am a writer at StrategyWiki.)