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When Work is a Game

Ever willing to explore the hidey-holes of thought, the Terra Nova blog has a discussion up this week talking about play as production. IE: What makes people willing to engage in 'productive play', like the crafting mini-games of Star Wars Galaxies or A Tale in the Desert? They also touch on the more pragmatic 'productive play', gold farming. From the article: "The outsourcing of labor is another interesting trajectory. We know that people outsource, for instance, 'Adena farmers' in Lineage, low-wage workers who farm for game currency to sell on the 'black market.' This creates interesting class and even race tensions, such as the Lineage 2 scenario described at State of Play 2004 by Constance Steinkhueler. Here, Adena farmers typically took the roles of female elf warriors (primarily for farming efficiency reasons); as a result, this race/class in the game began experiencing racial slurs and attacks by players who associated it with Adena farming."

2 of 45 comments (clear)

  1. coming soon by gEvil+(beta) · · Score: 3, Funny

    And don't miss the next article in the series, entitled When Gaming is Work...

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    This guy's the limit!
    1. Re:coming soon by wampus · · Score: 2, Funny

      Sounds like the MMORPG level grind to me...