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12 Steps To Regain Industry Confidence

Next Generation has a piece with some lessons drawn from the Game Marketing Conference. The article offers at 12-step program for restoring the game industry's self-confidence. A good idea, in the wake of Hot Coffee and in the face of angry legislators. From the article: "4. Publicize that history shows we never embrace new media. This is true for silent movies, radio, pulp magazines, comic books and every new music wave including Mozart. Videogames are not the devil incarnate, and not capable of half the deviltry our critics claim for them."

6 of 55 comments (clear)

  1. 1 Step by mabba18 · · Score: 5, Insightful

    1. Stop making crappy, overpriced, sequels and even crappier movie based games.

    --
    The third most important thing I have learned in life: Squeeze anything hard enough and it eventually makes a noise.
    1. Re:1 Step by TheAngryMob · · Score: 5, Insightful

      Actually, that just shows they have too much confidence. If they weren't so cocky, they'd be wary of publishing the same crap over and over again.

      The problem with crap sequels is that people buy them! Next time junior wants Madden 200X, smack him and then get him a real game!

      --

      Don't just game, Dungeoneer
  2. Most Important Step. by TripMaster+Monkey · · Score: 4, Insightful

    It's a real shame this one came in seventh:
    7. Embrace the Constitution.
    We have a right in this industry to make and market our product in an unregulated manner. We should be talking about what our rights are. Videogames are part art and part commerce; both parts are protected.
    This is just one more facet of our not-so-slowly eroding civil rights.
    --
    ____

    ~ |rip/\/\aster /\/\onkey

  3. Learning from history by Volante3192 · · Score: 5, Insightful
    4. Publicize that history shows we never embrace new media.

    History also shows that the older generation never learns. Change only comes around when they die out and the rebellious young generation becomes the status quo, only to villify the next new thing.

    Wonder what the video game generation will lobby against?

    1. Re:Learning from history by Prophet+of+Nixon · · Score: 4, Interesting

      Well, to some extent I think the original twitch based videogame generation is lobbying a bit against the new 'MMO' skill-less videogame-as-timesink generation. At least it seems that way to me. I don't even consider those crapfests games. And I know I'm not the only one. I see MMOs going the way of persistent virtual reality worlds if technology allows, which lead to complete reality withdrawl of their users. I would lobby against that. Its not so much that its morally wrong (its not at all so far as I can tell) as it is completely unnatural and unhuman. We'll be reaching a point soon where the old moral standards aren't going to be able to completely explain why some of us feel strongly for or against some things... where the issues that are divisive will not be along lines of morality or law, but rather humanity and reality.

      I dunno.

      I'm probably nuts.

  4. Re:ews? by voice_of_all_reason · · Score: 4, Funny

    Serves them right for putting their money in a pyramid scheme.