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PS2 Controller Suit Goes Badly For Sony

Immersion Corp, which owns the patent on 'rumble' technology, has won another round in its suit against Sony. Sony's 'dualshock' controller has used rumble technology for years, and in 2005 a judge awarded $82 Million to the patent-holder in payment. From the article: "Sony's defence was the alleged nondisclosure of some of the inventions of key employee Craig Thorner. who has been a consultant both for Immersion and subsequently for Sony. But, according to the report, U.S. District Judge Claudia Wilken was unhappy with Thorner's testimony supporting Sony, given that he had also been paid by Sony, and so dismissed this line of defence."

9 of 197 comments (clear)

  1. Re:This is just ridiculous by multipartmixed · · Score: 2, Interesting

    And, more importantly, why isn't Immersion suing pager manufacturers, and the manufacturers of vibrating cell phone batteries????

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    Do daemons dream of electric sleep()?
  2. Nintendo by HoosierPeschke · · Score: 2, Interesting

    And yet Nintendo has escaped lawsuit? I remember way back when getting the bulky rumble pak for the N64. Prior Art?

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    Mr. Universe: "They can't stop the signal, Mal. They can never stop the signal."
    1. Re:Nintendo by LionMage · · Score: 3, Interesting
      I'm sure the razor companies are fighting it over who owns the patent for 3, 4, 5, 6, and higher number razor blades. But I just can't fathom there is anything materially different about them to be patentable.

      That's why when you write a patent, you try to make its claims as broad as possible (e.g., "...for configurations of 3 or more razor blades," or in the context of this article, "...for configurations of 2 or more unbalanced weights driven by electric motors."), and when you're trying to work around someone else's patent, you find all the loopholes and exploit them (e.g., "Oh, look, they didn't cover the case for a single unbalanced weight!").

      I used to work for a material scientist who was adept at both activities. He was very good at finding corner cases where other people's patents didn't apply, and then he'd file a patent on the corner case as an improvement to the original patent he was working around. Current patent law allows you to patent improvements to someone else's patented invention or process. (Traditionally, "process" means manufacturing process, although business process patents now seem to be allowed.)

      My boss was also good at making his own patents nice and broad to insure that his competitors would violate his IP. He had this fabulous patent on a method for growing a crystalline probe that would be formed on the end of a fiber optic cable. The probe had a face that was at a specific angle with respect to the long axis of the crystal, which he calculated to be the optimal angle for this face, but his patent was written to allow for a range of angles. Sure enough, some company that was using this technology to probe oil wells violated my boss' patent, and of course he went after them to defend his IP. The competitor's product, IIRC, didn't use the optimal angle for the crystal face, but it didn't matter, as they still were within the claims of the patent.

      Of course, there are some modifications which are materially insignificant -- like how many legs your apparatus has to stand off the ground -- but most patent authors these days like to leave nothing to chance.
  3. Could this.. by Anonymous Coward · · Score: 5, Interesting
    perhaps have any correlation to the PS3 delays? Waiting to find out what will happen to their tried-and-true Dualshock controllers? From the boomerang shape of the demo controller at E3, it would seem Sony wants to hold onto the dualshock design, but does this suit keep them from implementing their old methods?

    This doesn't by any means overshadow the other hardware-related, possible causes for the delays, but might this be a contributing factor no one has mentioned previously?

    -NIs

  4. In perspective by wombatmobile · · Score: 4, Interesting

    We're talking about 1.37% of revenue:

    FTA

    In the last ruling against Sony, made in early 2005, Judge Claudia Wilken of the U.S. District Court levied an $82 million award to Immersion Corp., or 1.37% of Sony's sales of PlayStations and PlayStation-related paraphernalia. The $82 million is less than the $299 million originally sought by Immersion Corp., but the court ruled that Sony's infringement of the vibration patents was not willful and therefore not deserving of the full penalties.

  5. Re:Wow, this one was tough! by drinkypoo · · Score: 5, Interesting

    Rooting for companies with bad patents because they're going after someone you don't like is wrong. It's a direct endorsement of the current, broken patent system. (Vibration has been used for feedback for ages, though not in game controllers...)

    --
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  6. Re:This is just ridiculous by MobileTatsu-NJG · · Score: 2, Interesting

    "And, more importantly, why isn't Immersion suing pager manufacturers, and the manufacturers of vibrating cell phone batteries???? "

    For the simple reason that a cell phone or a pager uses the vibration feature as a form of display, not interaction. The patent covers force feedback, not simple vibration. This is why vibrators and pagers aren't covered in the patent. Neither of which vibrate because you're controlling an entity within a video game.

    You see, patents are typically pretty darn specific. Wanna know why the Rumble Pak didn't get Nintendo in trouble? Wait for it... wait for it... The Rumble Pak was an accessory to the controller and not built into it. Amazing, eh?

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    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  7. Re:Sleazbags by smbarbour · · Score: 2, Interesting

    The real question though is did Sony steal the actual design of Immersion's technology, or did they just say "putting two unbalanced motors into the controller would be cool"

    If the concept of having two unbalanced motors on different axes is patentable, does someone already have a patent on three?

    Also, if I go to my local electronics supply store, pick up two DC motors, some weights, a battery pack, and a project case and connect it all together, would I be in violation of the patent?

  8. Re:They Still Have Japan Cornered by twistedsymphony · · Score: 2, Interesting

    Yeah MS is doing pretty poor in Japan (worse then the Xbox 1 if that's even possible) But they're doing great in the states... they might not have a "dominant" market-share over video games in general but they have 100% market-share of the next-gen (even Japan... there's no competition). Also the fact that you STILL can't just go to a store and buy one, and pre-orders entered before launch STILL haven't been filled in some places in the US and Europe should say something about it's popularity. In the few months it's been out in the US it's already sold more then the Xbox 1 did in it's first year.

    Say what you will about Japan but Sony will have an uphill battle in the US if they wait till 07 to launch there.