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Gold Farmer Documentary Preview

There's a preview up on YouTube of an upcoming documentary on Chinese Gold Farmers. Terra Nova links to the video in a discussion on the hypermobility of labour in the 21st century. From the discussion: "In watching the video, I am most struck by the intertwined empowerment/disempowerment that is occurring simultaneously for these Chinese workers. Their lives in these virtual worlds are brighter, but yet their interactions with American players (and associated slurs) are a constant reminder of their inferior socio-economic status. The disembodied hypermobility granted by these virtual worlds is, to a certain extent, dispelled when they are labeled as 'Chinese gold farmers'. For them, it is a double-edged sword."

3 of 167 comments (clear)

  1. Re:Empowerment in real money that is by vertinox · · Score: 4, Insightful

    How is this empowering? Sounds more like selfish to me. Stop playing my game!

    If you live in China or some other nation where $.25 per hour for a job is a dream come true, this is very empowering. Its either this or work a slave wage job in an unsafe factory or mine. That or turn to crime...

    Sure it ruins our games, but we are talking about people who don't have it good as us that have more money than we know what to do with so we spend it on "virtual" items.

    These people aren't doing this for fun... They are doing it to feed their families or eek a living. (well maybe not all of them)

    I don't blame them because they found a way to exploit a living.

    I blame the game companies for making a game that is so tedious to play and level that people are willing to pay others to do it for them.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
  2. Re:No, we are tired of the grind. by vertinox · · Score: 5, Insightful

    You're placing the blame on the wrong people. The blame is with the Me generation who want everything right now. Instead of working and EARNING things from their effort, they'd rather spend cash to get instant gratification. If you want to play that type of game, go buy a single player game with built in godmode.

    Truth be told, I don't play MMOGs anymore, but I can tell you that it results from the following two reason (which are related to gold farming).

    1. I'm tired of killing things over and over again to level.
    2. I'm not willing to spend money on paying other people to do this for me.

    I've been playing MUDs since Legend of the Red Dragon and I'm sick... so sick and tired of the same old formula. Kill 1,000 rats and get to level 10. Kill 10,000 Goblins and get to level 20. Kill 30,000 orcs and get to level 30.

    After Muds, UO, EQ, Shadowbane, and WoW I am just sick and tired of killing things with not a simple damn end game or something like direct player interaction.

    Truth be told, Ultima Online was the funnest MMOG I have ever played until they care beared and tried to copy EQ down to every last detail. I want to play a game for at the most 3 months and have my characters stats to what I want to be. The rest of the game should be a sandbox and player interaction (housing, crafting, player vs player, factions and basically player made content).

    If I want to kill things over and over again to get a higher level so I can get a more powerful sword so I can kill more powerful things so I can level to get a more powerful sword yet again... You are right, I can play Diablo 2 or Baldur's Gate... Or maybe Fallout 2 which has more story and enjoyment than most of thes MMOGs today.

    Ralph Koster is right... We need to shift focus away from mass genocide of rats and orcs and make the games more than just leveling. We need virtual worlds. Not single player hack and slash games with a chat interface with other players.

    The games are broken and until they find a better system of advanment, neither the MMOG companies nor the gold farmers will see any of my money.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
  3. Re:breaking of rules = OK! by _xeno_ · · Score: 4, Insightful
    Are you paying 12-15 dollars a month to play a game?

    Actually, yes, I think it's $14/month for my two characters in FFXI. By the way, FFXI is a lot more fun when you don't take it so seriously.

    Don't you think being unable to progress in a game not because the game is hard, but because a outside entity has decided to make it so that you cant progress in the game without either working way harder than you should or paying them money is not extortion in a way?

    Who made the game like that? Did the gilsellers? Nope. Did Square-Enix? Yep. I remember years ago people were complaining to GMs about players monopolizing spawn points, and Square-Enix's response was "that's fair play." Take it up with Square-Enix, not the players playing within their rules.

    While it might be a new type of crime, whats going on IS a crime, but the same courts who would rule that extortion is illegal in real life, when it comes to the internet gets all fuzy since it is real money converted to fake money converted to real money again.

    I disagree that it's extortion. Poor game design, maybe, but not extortion. It's a game! You don't have to play it. You can just quit, like I've done twice and my brother does weekly. (It's becoming a bit of a joke. "That's it! I'm never playing FFXI ever again!" Fast forward to the next day. "So, whatcha doin'?" "Um, hunting pirates in FFXI." "I thought you quit FFXI?" "Yeah, well, shut up.")

    Back when it was released in the US, FFXI was set up such that it made gilsellers able to monopolize content. Square-Enix has slowly been changing the game to try and make up for this flaw in their game. But it's Square-Enix's job to police their game and not the courts. If the player's get fed up with the game world, they can just quit! No one is making you play FFXI. You're free to play any other MMORPG. Maybe World of WarCraft is more your speed. Maybe you'd rather play EverQuest II or Guild Wars. If you're that upset with the way Square-Enix is handling gilsellers in Final Fantasy XI, stop playing!

    But please, don't involve the real-world legal system in a problem caused by poor game design.

    --
    You are in a maze of twisty little relative jumps, all alike.