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Copy Protection Firms Encourage Piracy?

Ars Technica has a reflection on the revelation that StarForce had linked to pirated versions of Galactic Civilizations II. From the piece: "It's not hard to see why the publishers use the stuff; after all, no one wants to spend a couple of years on a project only to see their efforts rewarded by flat sales and a robust pirate market. Still, in the quest for better protection, these copy protection schemes have grown in both sophistication and invasiveness. Some schemes now install their own hidden device drivers that monitor your computer's optical drive access, trying to prevent copying and other unapproved uses. (If this sounds familiar, it should. Game copy protection, after all, is just another form of DRM.)"

4 of 90 comments (clear)

  1. Perfectly Legal Scare Tactic by paladinwannabe2 · · Score: 3, Interesting

    While this tactic might be unethical, they are certainly behaving legally- it's allowed for me to tell people where they can download software. Now all the makers of Galactic Civilizations need to do is link to where people can illegally download Starforce-protected games with the protection removed. Turnabout is, after all, fair play.

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    1. Re:Perfectly Legal Scare Tactic by Mycroft_VIII · · Score: 4, Interesting

      The problem is only changed a bit when you goto such schemes.
          Imagine you need to re-install your game a few years after release (hd upgrade, a virus imploded windows, you ran McAfee anit-virus, etc.). IF the company still exists, and is still supporting 'activation' and your not installing on a machine you don't want on the net, you are o.k.
          A lot of IF's there, I don't want to be beholden to some companies good will and financial stability to use software I've already paid for.
          And since these schemes DONT prevent copies being made I don't understand how these companies keep justifying the expense to the share holders, except to assume the shareholders are largely ignorant and/or apathetic.

      Mycroft

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  2. Two Words by Tom · · Score: 4, Interesting

    Two words: Notebook, CD-Check.

    There's a strong trend towards notebooks as the everyday computer of most people, replacing desktop machines. Once you have a notebook, you use the mobility. Whether you go into the living room for a comfortable surf or take it with you on the train.

    And all these stupid CD-Checks force you to carry a bundle of CDs with you all the time? How stupid is that? Not to mention that they're all fooled, cracked, broken in less time than it takes them to write new versions.

    Like I said before: If game developers would save the money for copy restriction stuff and instead pour it into writing better games, they'd probably sell more.

    Those who pirate always have, always will. Mostly it's the kids who couldn't afford more than one game every other month anyways if they had to buy them. Most of the pirated copies would not have been sales with harsher laws, better copy restriction or whatever else to prevent copying. They would simply be less people playing the game, not more people paying for it.

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  3. Re:PIA by mschuyler · · Score: 3, Interesting

    Not trying to be critical or funny, but you're not normal. Your need to use Office or Windows isn't compelling enough for you to keep using them. Most people who buy Office and Windows don't see much of an alternative. Linux, Open Source, etc. are simply not on the radar screen. They don't read the EULAs either, by the way; they just use the products. When pushed to "validate" their product, they just go ahead and do it and don't worry about it. Where you can't be bothered with EULAs, they can't be bothered with DRM. After all, they're legit, so who cares? My point really is that the average customer for this software will go through the hoops as long as it amounts to a coupla clicks. You're a lot more sophisticated and you see the alternatives. But there's not a sufficient number of people like you to make a difference to the market.

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