Long Live Xbox Live Arcade
Edge Online has a piece up talking about the success of Xbox Live Arcade. They wonder out loud if the Live Arcade won't end up being the most important next-gen platform in this round of the console wars. From the article: "Live Arcade's conversion rate - the proportion of people who upgrade the demo to the full, paid-for version - is extraordinarily high, according to Canessa: 'The industry average on PC is about 0.8 per cent to one per cent, and in the first generation of Arcade we were hitting about 8.5 per cent, which was fantastic. But in this generation of Arcade we're hitting up to 35 per cent, and averaging over 20 per cent across all the titles. I mean, we had to check the data to make sure it wasn't a mistake. It's absolutely unheard of.'"
I've bought quite a few games off there (Marble Madness, Zuma, Bejeweled 2, and that frog one thats totally escaping me right now...). The funny thing is I play Geometry Wars a lot, and I don't have the slightest inclination to buy it because I can't manage to get close to running out the four minute demo.
You've got amazing reflexes or have been popping speed pills if you're able to get that far! I'm clearly too old to do it myself.