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DRM Reduces Battery Life

gr8_phk writes "An interesting article over at C|Net claims that playing DRMed music can reduce battery life up to 25 percent. Yet another reason to stick with plain old MP3 files." From the article: "Those who belong to subscription services such as Napster or Rhapsody have it worse. Music rented from these services arrive in the WMA DRM 10 format, and it takes extra processing power to ensure that the licenses making the tracks work are still valid and match up to the device itself. Heavy DRM not only slows down an MP3 player but also sucks the very life out of them."

4 of 296 comments (clear)

  1. Misleading Headline: 8% vs 25% by GiSqOd · · Score: 5, Interesting

    A good summary of the CNet study is at http://www.cdfreaks.com/news/13193.

    The Slashdot headline/summary is a little misleading. The test showed that Apple's FairPlay DRM caused about an 8% battery life penalty. It was the Zen Micro with the WMA DRM that caused a 25% drop in battery life. In this case, (if you HAVE to have DRM'd music), it seems Apple's scheme is the way to go.

    Some people have raised the issue that they compared 192kbps WMA files with 128kbps AAC (i.e. iTMS) files. AAC, in general, sounds pretty good at 128kbps. (Geek Disclosure Time): I've run a few double-blind, multi-listener tests, and most people put 128 AAC about equal with 192 MP3 (constant bitrate). I have no idea whether 192 WMA is overkill - if that's what Napster provides, well, I'm assuming that's comparable sound quality.

    I'm not an engineer, so I can't say whether or not the bitrate difference could reasonably account for that great a difference in battery drain. I will, however, note that if you choose to use a less-efficient codec, that's your fault.

  2. Re:Wrong! by ad0gg · · Score: 5, Interesting

    AAC,WMA,Vorbis from everything i read use more CPU time to decode then a mp3 track. They also have smaller file size when it comes to the same quality. 128 AAC(or is it 160 i don't remember) itune track sounds a lot better than a 128 bit mp3.

    --

    Have you ever been to a turkish prison?

  3. Re:Argh by 0xABADC0DA · · Score: 5, Interesting

    Who's to say that non-DRM WMA files are not just restricted with a known key? This actually makes sense because WMA was designed to be a digital restriction format from the start. In a post treacherous-computing world it would then be possible to identify creative-commons files versus files encoded before pervasive restrictions were in place. And it would offer the benefit of DRM files not 'costing' anything over free ones. So clearly there is motive for making non-DRM files use a known key rather than being just the raw data.

    So unless you know differently then your suggestion could be *masking* the cost of DRM by doing an invalid comparison. Instead this comparison is between formats that a reasonable person might choose, a known-free format and a known-restricted one. They could have compared ogg vs wma for instance, but comparing wma to drm-wma is actually even worse than mp3 vs wma. I think it's a good comparison, definitely not worth the scorn so many have dumped on it.

  4. DRM Decryption uses almost no cpu by DJScrib · · Score: 5, Interesting

    When you first open up a DRM file to play it, yes a little bit of processing occurs right then doing public/private key decryption to unlock the RC4 encryption key used to decrease the rest of the file. This however is probably about the same amount of juice as is required to play 1/10 a second of audio. During actual audio playback the players are doing an RC4 block cipher decryption operation. That's a linear time operation on par with generating a modulus for 8 bits. Meaning it's basically nothing compared to the horsepower needed to convert from compressed audio to waveform pcm audio. The article review is a crock of crap.