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Sid Meier's New Games

Next Generation has an article discussing some of the newly announced titles Sid Meier introduced during his Walk of Game Induction Ceremony. From the article: "Following a time of kabobs and schmoozing, the projector flipped on, the movies began to roll, and the assembly of journalists and industry insiders was introduced to a trio of new Firaxis products (one down from the advertised four): the modern-day remake Sid Meier's Railroads; the CivIV expansion Warlords; and the major new curiosity of the evening, CivCity ROME."

4 of 54 comments (clear)

  1. Civilization 5... Not! by __aaclcg7560 · · Score: 3, Insightful

    You would think after all these years he would get tired of recycling and improving the same old material year after year. Or maybe he doesn't have any great new ideas and is afraid of falling flat on his face?

  2. CivCity Rome? by FooAtWFU · · Score: 3, Insightful

    Hey, sounds like he's taking a page from an old Impressions Games franchise... hmm.

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  3. Re:Sid who? by rm999 · · Score: 3, Insightful

    "Civilization 2, probably the single most popular one, was actually designed by Brian Reynolds"

    I don't think its fair to give NO credit to sid meier - he designed civ1, which civ2 heavily borrows from. Civ2 added many features, but the same basic underlying game is the same. This is true for a lot of the other turn based strategy games since civilization...

  4. Civilization by shoemakc · · Score: 2, Insightful

    In general, I like how the civ games have progressed over the year and disagree strongly that it's just been tacking better graphics and cut scenes on the same old game.

    I started playing with civ2.....played a lot of civ3 and now have been playing a bunch of civ4. What I like about the game...and what is rare in a computer game is that each game you play will be unique, there's so many different variables and so many ways to win.

    For example, civ2 (as I recall) focused on aquiring land, technology and military. Civ3 came along and added culture and diplomacy to the mix....and civ4 added religion and really did a good job refining everything that was added in 3 and making it less tedious at times. All of these represent ways to win; you can focus on one and ignore the others, but it's often at your peril.

    It's a complex game and one that I keep coming back to.

    -Chris

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