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NVIDIA Launches New SLI Physics Technology

Thomas Hines writes "NVIDIA just launched a new SLI Physics technology. It offloads the physics processing from the CPU to the graphics card. According to the benchmark, it improves the frame rate by more than 10x. Certainly worth investing in SLI if it works."

2 of 299 comments (clear)

  1. General purpose GPUs by Mr.+Vandemar · · Score: 5, Interesting

    I've been waiting for this for a while. It's the obvious next step in GPU design. I have a feeling GPUs are going to become more and more general, and eventually accelerate the majority of inherently parallel processes, while the CPU executes everything else. We don't even have to change the acronym. Just call it a "Generic Processing Unit"...

  2. The PURE EVIL contained in modern graphics cards.. by Homology · · Score: 5, Interesting
    Modern graphics cards can be used to bypass security measures as an unprivileged user (reading kernel memory, say). Theo de Raadt of OpenBSD reminded users how modern X works:

    I would like to educate people of something which many are not aware of -- how X works on a modern machine.

    Some of our architectures use a tricky and horrid thing to allow X to run. This is due to modern PC video card architecture containing a large quantity of PURE EVIL. To get around this evil the X developers have done some rather expedient things, such as directly accessing the cards via IO registers, directly from userland. It is hard to see how they could have done other -- that is how much evil the cards contain. Most operating systems make accessing these cards trivially easy for X to do this, but OpenBSD creates a small security barrier through the use of an "aperture driver", called xf86(4) (...)