Live 12-Hour Oblivion Marathon
HarvardFrankenstein writes "Gamespot's Greg Kasavin will be playing The Elder Scrolls IV: Oblivion for 12 straight hours tonight (Monday, March 20th) and the entire marathon session will be broadcast live. Kasavin will be 'offering commentary about the experience as it transpires. Subscribers will see a picture-in-picture view of Kasavin as he spends an increasing number of successive hours playing the game, and they will be able to chat with each other over the course of the event.'" The event starts tonight at 6pm PST, if they get started on time.
It's a sad, sad world when people will pay to watch someone else play a game over the internet.. ...unless of course it involves porn :)
12 WHOLE hours? Wow what a hardcore gamer...
But seriously, making this sound like an achievement is an achievement...
We've been watching sports for ages. It's only logical that the same happens with games.
Today it might seem strange. Watching someone play a game, I mean duuuuh? Can't do it yourself?
This might change. Let's go into the realm of sports, let's go to American Football. Sure, you can play it yourself. But will you ever catch a 80 yards pass? Will you ever kick a 50 yards field goal? Or baseball, will you ever throw a ball in curves like the pros? Or hit for a killer homerun?
Today's computer games don't really lend themselves well for "pro-gaming". They're too easy. Everyone can play them at a decent level. After all, that's what they're made for: For the general audience. They have to be playable for everyone, at a more or less decent level.
This might change, we might see the advent of "pro games". Games with a difficulty that scales up with the skill of the player, where the game doesn't "level off" at a certain point where more skill does not automatically mean better playing.
And a more interesting game. Watching a game can be more interesting when you actually get to see something you won't see at home, because the pro player can do stunts you won't ever be able to copy. Current games don't offer this kind of experience.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I don't see how using a comfortable wireless controller that fits nicely in your hands while relaxing on the couch is less comfortable than hunched over a keyboard and mouse, less than 2 feet from the screen. Especially for 12 hours.
Wow, you and others are really bitter about this for some reason.
I don't think the point is that playing for 12 hours is an achievement of note. I think the interest comes from the fact that a game reviewer is playing a game and, essentially, demoing it for folks for 12 hours live on the Internet. I can see where people might find that interesting, especially if they're one of the people - the many people if online talk means anything - who are considering buying an Xbox 360 or new PC components specifically for this game. For those people, the cost of a month's subscription to the site in order to watch the proceedings (perhaps not all 12 hours) might be well worth the money. It could also provide some insight into the thinking of a professional game reviewer while he's actually playing a game.
Again, playing for 12 hours is no achievement at all. Like many, I've done 24+ hours stopping only to let caffeinated liquid out of my body. But that doesn't mean that this event isn't worthwhile or interesting.
I want to discover the first 12 hours of the game myself, not let some game media bozo do it for me.
Blessed are the 1337, for they shall pwn the earth.