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A Whirlwind of Game Design

conq writes "BusinessWeek has a feature on the videogames design students were able to create in 24 hours. From conception to completion. The games are quite basic but it is fascinating what they are able to come up with in so little time. From the article: 'The teams' challenge was to collectively create a mobile-game masterpiece using a "mystery ingredient" -- random verbs and nouns -- to guide design.'"

4 of 19 comments (clear)

  1. Re:Sounds familar - yours too! by BitterAndDrunk · · Score: 2, Funny

    My SpeedHack was 4 days, with a valkyrie.

    --
    You better watch out, there may be dogs about . . .
  2. Life the game... by __aaclcg7560 · · Score: 2, Funny

    The teams' challenge was to collectively create a mobile-game masterpiece using a "mystery ingredient" -- random verbs and nouns -- to guide design.

    I guess some geeks discovered how to make babies.

  3. Hey, sounds like some Uwe Boll would do by Rifter13 · · Score: 3, Funny

    This sounds a lot olike Uwe Boll's way of making game-based movies. I bet these teams could seal some pretty lucrative deals with Uwe, to give him access to their IP!

  4. Random verbs and nouns by wowbagger · · Score: 2, Funny

    'The teams' challenge was to collectively create a mobile-game masterpiece using a "mystery ingredient" -- random verbs and nouns -- to guide design.'"

    Sounds like just another day with Marketing to me.