A Whirlwind of Game Design
conq writes "BusinessWeek has a feature on the videogames design students were able to create in 24 hours. From conception to completion. The games are quite basic but it is fascinating what they are able to come up with in so little time. From the article: 'The teams' challenge was to collectively create a mobile-game masterpiece using a "mystery ingredient" -- random verbs and nouns -- to guide design.'"
The annual SpeedHack competition has been around for six years already. The only difference is 3 days vs. only 1 day.
This sounds a lot olike Uwe Boll's way of making game-based movies. I bet these teams could seal some pretty lucrative deals with Uwe, to give him access to their IP!
The original link is to the images and captions. Here's a link to the actual article.
http://www.businessweek.com/innovate/content/mar20 06/id20060317_074043.htm