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Gaming Now and 20 Years Ago

Anonymous Coward writes "A cool comparison of video games from the same genre, the only difference is about 20 years of technical development. The Bard's tale vs World of Warcraft is really funny."

6 of 433 comments (clear)

  1. Deeper level comparision by Mattygfunk1 · · Score: 5, Interesting
    While the screenshots are nice, if you compared other metrics like customer satisfaction and average hours of game play per gamer, how would they stack up?

    My bet would be they are a lot closer than this graphics comparision which was purely a technology problem.

    1. Re:Deeper level comparision by Rebyk · · Score: 5, Interesting

      It is like comparing a book and a movie telling the same story. Some people always prefer books because they force you to use your imagination. The same applies to old games. However, sometimes the makers of a movie or a game have a better imagination than you do or they can visualize something better. I admit that some, perhaps even most, new movies and games are just eye candy or special effects but sometimes they really make you feel something that was not possible 20 years ago, and that is just the visual part. Don't forget the sounds.

      And then there's the nostalgy. If you played some game as a kid, you can't play a new game 20 years later and have the same feelings because _you_ are not a kid anymore. That has nothing to do with the quality or playability of the game. It is very hard to be objective in this matter.

    2. Re:Deeper level comparision by KDR_11k · · Score: 4, Interesting

      Either way those screenshots aren't gameplay shots (because you can't play a game with such a perspective). I'd have preferred had they chosen comparable situations in the games and depicted those instead so there's actually something to compare.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  2. Re:No, they are not ... by Not+Invented+Here · · Score: 4, Interesting

    Even if they are done by the game engine, they aren't camera angles you actually use when playing the game. Take a look at the PGR shot, and ask yourself, "Could I really drive looking at my car from down there?"

    I may be old-fashioned, but I prefer to play racing games with the camera looking forwards, and maybe with the speedo visible somewhere on the screen. Those wishing to take screen shots of racing games should read this useful guide.

  3. Re:"Short article" is right by Beolach · · Score: 4, Interesting

    I disagree. There's been a number of other advances besides graphics in games, even in genres like racing or sports. I remember an old American football game where the only interaction the player had was selecting what play would be used each down. The player selected the play & then watched is it either succeeded or failed based on what play the opponent had selected, with some random variations thrown in. That's very different than the level of control a player of a current American football game has. Physics and AI are also on completely different levels now than they were 20 years ago.

    Now, those are all aspects of the underlying game engine, which is somewhat seperate from the overall game design. Advances in the various aspects of game engines creates more possibilities for the game design, but fulfilling the increased potential does require innovation on the part of the game designer; and it's by no means guaranteed that the designer will do so. But regardless of whether they fully realize their potential, does not change the fact that the game engine, and hence the game as a whole, is different than games 20 years ago. Innovation or the lack thereof in game design is in many ways a seperate issue than changes in the game engine. As graphics is only one part of the game engine, I'd like to have seen a more in-depth article that included more comparisons of other aspects of game engines between 20 years ago and today, in addition to the side-by-side screenies in the article.

    --
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  4. But what about the ultimate retro game.... by Kaptain_Korolev · · Score: 5, Interesting
    Tweaking your autoexec.bat and config.sys so that you had enough of the first base 640k of RAM to actually get any games to run on your power beast 486. That's were the fun really was!

    Himem.sys and emm386.exe, I had nearly forgotten all about you guys, ahhhh those were the days.

    For those who want more of this jovial tweakfest go here