ILM's Datacenter
kylegordon writes "CGW has inside scoop on Industrial Light and Magic's facilities after they moved from San Rafeal to San Franciscos Presidio. With 3000 disks, it can shift 170Tb to 5000 rendernodes over 10GbE and 1GbE network links. It's an impressive system, for impressive films."
I ALWAYS notice CGI.
No you don't. You think you do, but you don't. When you do notice it, you point it out and say to yourself, "that was so obvious, CGI sucks." But when you don't notice it, you don't realize that what you're looking at is CGI. You think it's real. You think the man really has had his legs amputated ("Forrest Gump") or Arnie really did jump his motorcycle off a 15 foot ramp ("Terminator 2"). CGI is used all over the place in movies now, not just for the big explosions that still may not look 100% convincing (however, it's much better than stop-motion animation).
Like woodworking? Build your own picture frames.
CG doesn't make movies worse...
IMHO, you are wrong. CG can make a movie suck. Once Hollywood understands this maybe good films will not be as uncommon as they are today. Good CG and/or a good story can both do something for the fantasy aspect of things but when you put too much CG in to make up for a lame storyline than CG does suck (*cough* matrix 2 *cough*).
It really doesn't bother me to watch an episode of (the old) Dr. Who, ST:TOS or Twilight Zone and notice that rocks are made of foam rubber or that a costume is little more than a pie plate and a grocery bag painted green on someone's head when the story is good and these series put out consistantly good stories. No amount of CG can make up for poor acting/writing.
Dedicated Cthulhu Cultist since 4523 BC.