UMD Format's Death Rattle Begins
Next Generation reports that Wal-mart is dumping the UMD format, because no one was buying movies with the media. Above and beyond that decision, the studios are unimpressed as well. From the article: "One unnamed president of a major studio is quoted as saying, 'No one's watching movies on PSP. It's a game player, period.' Universal Studios Home Entertainment has ceased UMD production. One exec told Reuters, 'Sales are near zilch. It's another Sony bomb.' Paramount is also considering its future with PSP's format. An exec said, 'We are on hiatus with UMD. Releasing titles on UMD is the exception rather than the rule. No one's even breaking even on them.'"
I think studios saw sales spikes from novelty purchases ("Hey, my PSP can play movies! I should try one") and quickly flooded the market with the same kind of crap they were able to sell at the begining of the DVD market. But no one wants to rebuild their catalogs on UMD like they did on DVD. I think there really is a UMD movie market, but assuming it's a duplicate of the DVD market is probably a bad idea.
Dude, I think I can see my house from here.
And they had such a good track record going into this too, what with the MiniDisc, MicroMV and its predecessor Digital 8, BetaMax...
UMD was invented by a can't-miss tech company and supplied the market of people who wanted a second full-price, lower-resoultion copy of hit movies for their myriad of UMD players. So, you know, I'm shocked.
Also, for as much flack as Betamax still gets- people don;t seem to realize that Betamax later evolved into BetaCam and Digital BetaCam. Those 2 formats are still the standard for 95% of all profesional broadcasting (pre HD of course). Beta may have failed at the consumer level, but the technology paid back in spades in the pro market.
This is a persistent myth that has gone on for decades, and has become "accepted wisdom". Betamax did have higher-quality output (though not by much), but it was certainly not a superior format, at least IMHO. The true test of any technology, is "does it meet the consumer's needs?". In the case of Betamax for a long time, the answer was "not as well as the available VHS machines", not even close for "regular folks". For the extremely limited market of Videophiles, Beta may have been better, but that couldn't sustain the market.
In technology, a common axiom is "Cheap, Fast, Good, pick two." VHS was Fast (shipped worthwhile features MUCH faster than Sony did), and MUCH cheaper. Beta only had "Good".
For starters, there were too few makers of machines and the price was too high. In addition, the first Betamax player was quite feature-poor. The damn thing didn't even come with a clock. You had to buy that as an add-on feature. VHS was ruthless about exploiting this.
2nd, and perhaps most importantly, the capacity was too low. It took quite some time before Sony shipped a tape that could run longer than ONE HOUR. This was colossally stupid. Sony KNEW how to extend it, but the morons in Sony design thought one-hour was an acceptable limit. VHS shipped the 4-hour capable T-120 right out of the gate, with quality that was acceptable. While the quality at the lower tape speed wasn't as good, it was doable for just recording soaps, or whatever. When Sony got wind of the VHS's recording time, they shipped a two-hour Betamax machine, using of course a slower tape speed to extend the time. Of course, this also eliminated most of Betamax's quality advantage.
Time and time again, all Betamax had was slightly superior video quality (VHS and Beta both made continuous improvements to the machines, so Beta wasn't THAT far ahead.) Also, Betamax decks kept the tape threaded at all times, which put a LOT of wear on the tape during Rewind/FF operations. To top it off, Sony made a LOT of mistakes about simple features. VHS was first to ship a pause button on the remote, the first with the longer recording time, the first with a standard programmable timer, the first with an infrared remote, the first with front-loading, the first with a camcorder that didn't suck, feature-wise, the list goes on.
In summary, all Beta had going for it was video quality, but couldn't back it up with features worth a damn. This was compounded by colossal errors in finance, OEM relations and marketing.
SirWired