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The 7th Serpent Designer Interviewed

Primotech writes "The 7th Serpent is an ambitious total conversion mod for Max Payne 2. It features impressive production values, including a score by the composer from the show ALIAS, and an episodic storyline. We spoke with lead designer Diego Jimenez about the 7th Serpent and the current state of the mod community; the interview also has download links for the mod and trailer. "

8 comments

  1. How about a link to the project site? by patternjuggler · · Score: 1

    It's what you'd normally do in the body of the story post...

    I don't really care about the interview, but I wouldn't mind seeing what the project is about.

    Yes, I am too lazy to google it.

  2. Fine by ToddBox · · Score: 4, Informative
    1. Re:Fine by Anonymous Coward · · Score: 0

      Good work that man!

  3. Write more in the article please. by rvw14 · · Score: 1

    This article was really lacking in details. No link to the mod's website, no mention of what tools they are using. Is it a doom3 mod, a source mod, an unreal3 mod? No one knows from reading the article.

    1. Re:Write more in the article please. by j_peeba · · Score: 1
      This article was really lacking in details. No link to the mod's website, no mention of what tools they are using.
      The website was linked in the end of the article, along with a direct download link to the mod in the beginning. Also, in the first sentence it is written that the total conversion was for Max Payne 2. Max Payne games use their proprietary game engines by Remedy Entertainment
  4. damn by AcidLacedPenguiN · · Score: 1

    and here I thought you were talking about the porno of the same name.

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  5. Nice. No pre-hype, just deliver. by mbourgon · · Score: 1

    From RTFA, they chose not to release anything until 2 weeks before they released it. Very nice - as a fan of mods, it's disheartening to see the number of mods that never hit beta, much less release.

    --
    "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
  6. Re:Nice. No pre-hype, just deliver. by Ford+Prefect · · Score: 1

    From RTFA, they chose not to release anything until 2 weeks before they released it. Very nice - as a fan of mods, it's disheartening to see the number of mods that never hit beta, much less release.

    I'm wondering if the episodic approach of my own MINERVA mod for HL2 was in any way an influence - I'm finding it to be an incredibly good way of actually releasing single-player stuff, with projects that don't turn into some multi-year slog with no end in sight.

    I haven't got Max Payne 2, so sadly won't be able to play this mod - but it looks a very polished project and I hope it gets the recognition it deserves, and that they get the important second episode out sooner or later...

    --
    Tedious Bloggy Stuff - hooray?