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Revolution Worldwide Launch Possible

hammersuit writes "GameDaily Biz reports that a Nintendo Revolution simultaneous global launch is still in the cards. From the article: 'Bloomberg.com suggested that Nintendo would avoid a global launch. However, a Nintendo representative today said that those comments were misinterpreted. 'The comments have been taken out of context,' said the Nintendo spokesperson. 'What he's actually saying is that we're not holding a worldwide launch just because everyone else is doing one too. It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.'"

3 of 77 comments (clear)

  1. Re:Disc size? by CastrTroy · · Score: 4, Informative

    The Revo will use standard DVDs. It has a slot load mechanism which is capable of dealing with both Standard DVDs and the Gamecube discs. Not sure of the specifics, but i'm pretty sure there will be no disk adapter or extra hardware to get the GC discs working properly.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  2. Re:Past Launches by Guppy06 · · Score: 4, Informative

    "Nintendo is the only company who's launches have not been met with console flaws or games that won't run"

    Don't remember the gamma problems of GBA launch titles?

    "Nintendo has always had the console launch first in Japan and then in the States"

    The DS was released in North America first.

  3. Re:Past Launches by Guppy06 · · Score: 4, Informative
    "What gamma problems?"

    From Wikipedia:
    Early games had very dark color palettes because the display in the development kits was much brighter than the one in the production units; the production display has a gamma value of 4. Newer titles use gamma correction in their palettes.
    "but that's primarily people being picky."

    No, it was a design flaw in either the dev kits or the units sold.

    "And that's why the sp had a backlite screen."

    Except for the new ones that advertise brighter screens, the SP was frontlit.

    "or having dead pixels in the screen?"

    The DS has had its share of dead pixel units. The difference is with Nintendo customer service, which will replace a DS if any pixel is dead anywhere on either screen.

    And the first line of the original Game Boy also had its share of pixel problems; on some early units vertical lines along the sides of the screen did not light up. But, again, Nintendo's policy was to replace rather than dither.